Newest incarnation of Blizzard Entertainment’s
genre-defining action–role-playing franchise returns with dark,
visceral gameplay, robust customization, deep loot, and infinite
adventures
An ancient evil threatens to engulf Sanctuary in darkness, and
new heroes have been called upon to face challenges the world has
never seen before. Today, Blizzard Entertainment announced Diablo
IV, the highly anticipated next entry in its genre-defining
action–role-playing series. The newest installment of Diablo was
announced during BlizzCon® 2019, where attendees were eager to be
the first in the world to play a public demo of the game. Diablo IV
draws players into a grim story line and gives them the freedom
to explore and forge their own path across the most expansive
and intense vision of the world of Sanctuary—a bleak and shattered
hellscape bereft of hope and beset by demons.
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the full release here:
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Diablo IV draws players into a grim story
line and gives them the freedom to explore and forge their own path
across the most expansive and intense vision of the world of
Sanctuary. (Graphic: Business Wire)
True to the franchise’s roots, Diablo IV will deliver visceral
combat, gruesome and varied monsters, an epic hunt for legendary
loot, and endless playability and progression. Players will find a
lifetime’s worth of adventure scattered across a land rooted in
unique ecologies and inhabited by dangerous new foes. They’ll delve
into randomized dungeons packed with unpredictable adversaries and
unimaginable treasures. While continuing to fully support solo and
coordinated party play, Diablo IV will also provide
opportunities for groups of players to encounter each other in the
same shared world—whether to tackle bigger challenges . . . or
possibly even slaughter one another in player-vs.-player
combat.
“Sanctuary has been a home to Diablo players for more than 20
years, and it’s with our own deep passion for the series and a deep
appreciation of the community that we announce Diablo IV today,”
said J. Allen Brack, president of Blizzard Entertainment. “We’re
excited to be returning to the dark, quintessential Diablo gameplay
that players love while expanding the world and story in new ways,
and we can’t wait for more people to be able to experience it.”
In Diablo IV, players will attempt to bring hope back to the
world by vanquishing evil in all its vile incarnations—from
cannibalistic demon-worshipping cultists to the all-new drowned
undead that emerge from the coastlines to drag their victims to a
watery grave. For the first time in the series, Sanctuary will
be a contiguous, seamless landmass comprising diverse regions
ranging from the burning desert of Kejhistan, to the verdant
werewolf-infested forests of Scosglen, to the harsh and rugged
wilderness of the Dry Steppes.
At BlizzCon, Blizzard revealed the first three of Diablo IV’s
character classes, all playable at the show:
- The Barbarian, known for their unparalleled strength and
brutal melee combat, utilizes a new and more powerful system in
battle, Arsenal, which arms them with the ability to carry and
rapidly switch between four different weapons at a time by
assigning them to individual attacks.
- The Sorceress hearkens back to their Diablo II roots and
shapes the elements to obliterate their foes by impaling them upon
jagged spikes of ice, electrocuting them with bolts of lightning,
or raining flaming meteors from the sky.
- The Druid is a savage shapeshifter whose updated
playstyle empowers them to fluidly transform between werewolf,
werebear, and human form to unleash the raw power of nature’s fury
on the forces of the Burning Hells.
These three iconic characters honor the legacy of the franchise
and exemplify how Diablo IV builds upon the series’ history by
preserving the core Diablo fantasy while allowing players to
explore untapped gameplay possibilities with fresh inspiration.
Players will be able to experiment and discover countless character
builds through customizable talent trees and skills, a deep
loot system filled with legendary and set items to collect,
runes and rune word combinations, and even personalized
mounts for traversing the open world.
Diablo IV is being developed using modern technology that pushes
the franchise to dark, new depths. This technology is at the heart
of everything players will see, hear, and feel—delivering much
higher fidelity and a more engrossing experience. It opens up
countless possibilities for the Diablo series, from smooth
character animations, such as the Druid’s fluid shapeshifting, to
the seamless, vast overworld players will travel across in search
of the next loot-filled underground dungeon. Ultimately, Diablo IV
will ground players in a grittier and deadlier world.
Diablo IV is currently in development and will be coming to PC,
PlayStation® 4, and Xbox One. Brave souls can seek out more
information at www.diablo.com.
For screenshots and other assets, visit
http://blizzard.gamespress.com.
About Blizzard Entertainment, Inc.
Best known for blockbuster hits including World of Warcraft®,
Hearthstone®, Overwatch®, Warcraft®, StarCraft®, and Diablo®
franchises, and the multi-franchise Heroes of the Storm®, Blizzard
Entertainment, Inc. (www.blizzard.com), a division of Activision
Blizzard (NASDAQ: ATVI), is a premier developer and publisher of
entertainment software renowned for creating some of the industry’s
most critically acclaimed games. Blizzard Entertainment’s track
record includes twenty-two #1 games* and numerous Game of the Year
awards. The company's online gaming service, Battle.net®, is one of
the largest online-gaming services in the world, with millions of
active players.
*Sales and/or downloads, based on internal company records and
reports from key distributors.
Cautionary Note Regarding Forward-looking Statements:
Information in this press release that involves Blizzard
Entertainment's expectations, plans, intentions or strategies
regarding the future, including statements about Diablo IV content,
including the availability, features, and functionality of Diablo
IV, are forward-looking statements that are not facts and involve a
number of risks and uncertainties. Factors that could cause
Blizzard Entertainment's actual future results to differ materially
from those expressed in the forward-looking statements set forth in
this release include unanticipated product delays and other factors
identified in the risk factors sections of Activision Blizzard’s
most recent annual report on Form 10-K and any subsequent quarterly
reports on Form 10-Q. The forward-looking statements in this
release are based upon information available to Blizzard
Entertainment and Activision Blizzard as of the date of this
release, and neither Blizzard Entertainment nor Activision Blizzard
assumes any obligation to update any such forward-looking
statements. Forward-looking statements believed to be true when
made may ultimately prove to be incorrect. These statements are not
guarantees of the future performance of Blizzard Entertainment or
Activision Blizzard and are subject to risks, uncertainties and
other factors, some of which are beyond its control and may cause
actual results to differ materially from current expectations.
View source
version on businesswire.com: https://www.businesswire.com/news/home/20191101005550/en/
Sara Zaidi Global PR Manager 949.955.1380 x61091
szaidi@blizzard.com
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