HONG KONG, Nov. 26, 2013 /PRNewswire/ -- Shanda Games
Limited ("Shanda Games," or the
"Company") (NASDAQ: GAME), a leading online game developer,
operator and publisher in China,
today announced its unaudited consolidated financial results for
the third quarter ended September 30,
2013.
Non-GAAP Financial Highlights (1)
- Net revenues were RMB1,124.7
million (US$182.9 million), up
2.9% QoQ and 3.3% YoY.
- Gross profit was RMB818.3 million
(US$133.2 million), down 1.3% QoQ and
2.3% YoY. Gross margin was 72.8%, compared with 75.8% in Q2 2013
and 76.9% in Q3 2012.
- Operating income was RMB483.1
million (US$78.6 million), up
3.6% QoQ and down 3.1% YoY. Operating margin was 43.0%, compared
with 42.6% in Q2 2013 and 45.8% in Q3 2012.
- Net income attributable to the Company's shareholders was
RMB429.0 million (US$69.9 million), down 16.2% QoQ and 2.8% YoY.
Net margin was 38.1%, compared with 46.9% in Q2 2013 and
40.5% in Q3 2012. The sequential decrease was primarily due
to a one-time benefit of RMB97.2
million (US$15.8 million)
recorded in income tax expense in Q2 2013 associated with a tax
refund for a subsidiary. Excluding the one-time tax impact,
net income would have increased 3.4% QoQ.
- Earnings per diluted ADS were RMB1.60 (US$0.26),
compared with RMB1.92 in Q2 2013 and
RMB1.60 in Q3 2012.
GAAP Financial Highlights (1)
- Net revenues were RMB1,124.7
million (US$182.9 million), up
2.9% QoQ and 3.3% YoY.
-- Massively multi-player online (MMO) game revenues were
RMB959.8 million (US$156.1 million), down 1.7% QoQ and 10.1%
YoY.
-- Mobile game revenues were RMB153.0
million (US$24.9 million), up
50.3% QoQ and up 7,185.7% from RMB2.1
million a year ago.
-- Other revenues were RMB11.9
million (US$1.9 million), down
19.0% QoQ and 36.7% YoY.
- Gross profit was RMB802.1 million
(US$130.5 million), down 1.4% QoQ and
1.8% YoY. Gross margin was 71.3%, compared with 74.4% in Q2
2013 and 75.0% in Q3 2012.
- Operating income was RMB444.7
million (US$72.3 million), up
3.0% QoQ and down 2.3% YoY. Operating margin was 39.5%,
compared with 39.5% Q2 2013 and 41.8% in Q3 2012.
- Net income attributable to the Company's shareholders was
RMB398.9 million (US$64.9 million), down 17.9% QoQ and 1.6% YoY.
Net margin was 35.5%, compared with 44.5% in Q2 2013 and
37.2% in Q3 2012. The sequential decrease was primarily due
to a one-time benefit of RMB97.2
million (US$15.8 million)
recorded in income tax expense in Q2 2013 associated with a tax
refund for a subsidiary. Excluding the one-time tax impact,
net income would have increased 2.6% QoQ.
- Earnings per diluted ADS were RMB1.50 (US$0.24),
compared with RMB1.82 in Q2 2013 and
RMB1.46 in Q3 2012.
Operating Highlights (1)
- MMO games operated in China
and overseas:
-- Average Monthly Active Users (average MAU) decreased 2.9% QoQ
from 18.9 million to 18.4 million, primarily due to a decline in
the number of users playing "RIFT" as the game did not maintain the
interest of gamers following its China launch in March
2013.
-- Average Monthly Paying Users (average MPU) decreased 7.8% QoQ
from 3.2 million to 2.9 million. The decrease was mainly due
to the continued implementation of the Company's strategy to
increase user stickiness by introducing a number of free functions
and game play, resulting in the conversion of some lower-spending
paying accounts into free accounts. The decrease was also
partially due to the decline in users of "RIFT."
-- Monthly Average Revenue per Paying User (ARPU) increased 8.6%
QoQ from RMB97.5 to RMB105.9, mainly due to a decline in
lower-spending paying accounts.
- Mobile games operated in China
and overseas:
-- Average Daily Active Users (average DAU) increased 43.6% QoQ
from 400,300 to 574,900, mainly driven by the introduction of
"Million Arthur" in China in July
2013.
-- Average Revenue per Daily Active User (ARDAU) increased 3.5% QoQ
from RMB2.8 to RMB2.9, primarily due to the higher ARDAU for
"Million Arthur" in China in Q3
2013.
(1) Notes:
- Acquisition of Shengzhan and Shengjing.
On August 31, 2013, Shanda Games completed the acquisition of
Shengzhan and Shengjing, two affiliates responsible for the
operating platform and prepaid card distribution businesses,
respectively, from its parent company Shanda Interactive
Entertainment Limited ("Shanda Interactive") (the "Transaction").
As Shanda Games and the acquired affiliates were (and
continue to be) under common control by Shanda Interactive both
before and after the closing of the acquisition, in accordance with
the applicable accounting guidance in the Financial Accounting
Standards Board's Accounting Standards Codification 805-50,
Shanda Games' unaudited consolidated
financial information reported in this press release, unless
otherwise stated, has been prepared as if Shengzhan and Shengjing
had been owned and operated by Shanda
Games throughout the periods presented. For selected
unaudited financial information of Shanda
Games excluding the consolidation of Shengzhan and Shengjing
(referred to as "Pre-Transaction Shanda Games" in this press
release), please refer to the accompanying "Supplementary Notes –
Reconciliations of Selected Data – Statements of Operations."
- Starting with the first quarter of 2013, the Company adjusted
the presentation of its financial statements in order to provide
investors with a better understanding of the Company's changing
business. Previously, the Company reported online game
revenues derived in China (which
included revenues from both MMO games and mobile games) and other
revenues as its two principal revenue categories. Three
revenue categories are now being reported. These include MMO
game revenues, mobile game revenues, and other revenues. Each
of these three categories includes revenues derived inside and
outside China. Prior period amounts reported under the pre-Q1
2013 classifications have been reclassified to conform to the
current presentation.
- MAU refers to the number of users who play the Company's MMO
games during a calendar month. Average MAU is the average of the
MAU for each calendar month during a given period.
- MPU refers to the number of paying users for the Company's MMO
games during a calendar month. Average MPU is the average of the
MPU for each calendar month during a given period.
- ARPU refers to (i) the total MMO game revenues for a given
period, divided by (ii) the number of months in that period,
further divided by (iii) the average MPU during the period.
- DAU refers to the number of users who play the Company's mobile
games during a day. Average DAU is the average of the DAU for
each day during a given period.
- ARDAU refers to (i) the total mobile game revenues for a given
period, divided by (ii) the number of days in that period, further
divided by (iii) the average DAU during the period. ARDAU
reflects overall monetization for mobile game users. DAU and
ARDAU are metrics the Company uses most frequently to monitor its
mobile game's performance.
- The calculation of MAU, MPU and DAU for the Company's games in
China and overseas does not
include user data for games that were licensed to third-party game
operators.
"We continued our solid start to the year by growing our mobile
game revenues 50.3% sequentially, accounting for 13.6% of our total
revenues during the third quarter of 2013," commented Mr.
Xiangdong Zhang, Chief Executive
Officer of Shanda Games. "I am
pleased with our mobile game performance during the quarter and am
proud of what we have accomplished thus far. In addition to
'Million Arthur's successful launch in Korea, Taiwan and China, we are now in the final stages of
preparation for its launch in Singapore and Malaysia. We look forward
to building upon its success with a number of new mobile games in
the pipeline including 'Guardian Cross,' 'Dragon Nest: Labyrinth'
as well as 'Hell Lord.' We will continue to add to our mobile
games pipeline going forward.
"At the same time, we continued to improve our mobile game
platform 'G-Home' and invest in our MMO games. We have been
working on the integration of our distribution channels and
customer service teams with the 'G-Home' platform. We
recently completed the first round of closed-beta testing of 'Final
Fantasy XIV' in China with
favorable user feedback. 'Dungeon Striker' is also on
schedule to launch in Japan and
China next year. In
addition, we are preparing for closed-beta testing of 'Age of Dawn'
next year.
"Looking forward into 2014, we expect to have a strong product
pipeline in both MMOs and mobile games. With a committed
community of users, great games, strong distribution platforms and
focused execution, I remain confident in our long term
potential."
Third quarter 2013 Unaudited Financial
Results (GAAP)
Net Revenues. In the third quarter of
2013, net revenues were RMB1,124.7
million (US$182.9 million), an
increase of 2.9% from RMB1,093.1
million in the second quarter of 2013 and an increase of
3.3% from RMB1,088.9 million in the
third quarter of 2012. MMO game revenues, mobile game
revenues, and other revenues accounted for 85.3%, 13.6% and 1.1% of
total net revenues, respectively. China revenues and overseas revenues accounted
for 89.5% and 10.5% of total net revenues, respectively. For
Pre-Transaction Shanda Games, net revenues were RMB1,118.5 million (US$181.9 million), representing an increase of
3.1% quarter-over-quarter and 3.5% year-over-year.
Net revenues generated from MMO games declined 1.7%
quarter-over-quarter and 10.1% year-over-year to RMB959.8 million (US$156.1
million) in the third quarter of 2013. The sequential
decrease was primarily due to a decline in revenue from "AION" as
the initial excitement surrounding the launch of its 4.0 expansion
pack in April 2013 subsided, and a
decline in revenue from "Mir II" as the Company decelerated the
monetization of the game to ensure a longer lifecycle. These
effects were partially offset by an increase in revenue from
"Dragon Nest" following the launch of an expansion pack during the
third quarter of 2013.
Average MAU for MMO games decreased 2.9% quarter-over-quarter to
18.4 million, mainly due to a decline in the number of users
playing "RIFT" as the game did not maintain gamer interest
following its China launch in
March 2013. Average MPU for MMO
games decreased 7.8% quarter-over-quarter to 2.9 million. The
decrease was mainly due to the continued implementation of the
Company's strategy to increase user stickiness by introducing a
number of free functions and game play, resulting in the conversion
of some lower-spending paying accounts into free accounts.
The decrease was also partially due to the decline in users of
"RIFT." As a result, ARPU increased 8.6% quarter-over-quarter
to RMB105.9.
Net revenues generated from mobile games were RMB153.0 million (US$24.9
million) in the third quarter of 2013, an increase of 50.3%
from RMB101.8 million in the second
quarter of 2013 and an increase of more than 70 times from
RMB2.1 million in the third quarter
of 2012. The quarter-over-quarter increase was primarily due
to the revenue contribution from "Million Arthur" in China following its launch in July 2013, which was partially offset by a
decline in revenues from mobile games overseas.
Average DAU for mobile games was 574,900 in the third quarter of
2013, representing a 43.6% increase from 400,300 in the second
quarter of 2013. The quarter-over-quarter increase in average
DAU was mainly driven by the launch of "Million Arthur" in
China in July 2013. ARDAU
for mobile games increased 3.5% quarter-over-quarter to
RMB2.9, primarily due to the higher
ARDAU for "Million Arthur" in China in the third quarter of
2013.
|
Q3 2012
|
Q4 2012
|
Q1 2013
|
Q2 2013
|
Q3 2013
|
MMO Games
|
|
|
|
|
|
Average MAU (in
millions)
|
18.8
|
19.1
|
18.6
|
18.9
|
18.4
|
Average MPU (in
millions)
|
3.6
|
3.4
|
3.4
|
3.2
|
2.9
|
ARPU (RMB)
|
96.4
|
98.5
|
93.1
|
97.5
|
105.9
|
Mobile
Games
|
|
|
|
|
|
Average DAU (in
thousands)
|
15.6
|
41.0
|
302.3
|
400.3
|
574.9
|
ARDAU
(RMB)
|
1.4
|
2.2
|
3.9
|
2.8
|
2.9
|
Other revenues were RMB11.9
million (US$1.9 million) in
the third quarter of 2013, compared with RMB14.7 million in the second quarter of 2013 and
RMB18.8 million in the third quarter
of 2012.
Cost of Revenues. Cost of
revenues for the third quarter of 2013 was RMB322.6 million (US$52.4
million), representing increases of 15.3% from RMB279.9 million in the second quarter of 2013
and 18.5% from RMB272.2 million in
the third quarter of 2012. The quarter-over-quarter increase
in the cost of revenues was primarily attributable to an
accelerated amortization of the licensing fee paid for the MMO game
"RIFT" whose commercial operation was terminated during the third
quarter of 2013 and an increase in royalty fees paid to third
parties as a result of increased revenues from licensed
games. Cost of revenues represented 28.7% of net revenues,
compared with 25.6% in the second quarter of 2013 and 25.0% in the
third quarter of 2012.
Gross Profit. Gross profit for the
third quarter of 2013 was RMB802.1
million (US$130.5 million),
representing decreases of 1.4% from RMB813.2
million in the second quarter of 2013 and 1.8% from
RMB816.7 million in the third quarter
of 2012. Gross margin was 71.3% in the third quarter of 2013,
compared with 74.4% in the second quarter of 2013 and 75.0% in the
third quarter of 2012.
For Pre-Transaction Shanda Games, gross profit was RMB691.8 million (US$112.5
million), a decrease of 1.3% quarter-over-quarter and an
increase of 1.1% year-over-year. Gross margin for
Pre-Transaction Shanda Games was 61.9% in the third quarter of
2013, compared with 64.6% in the second quarter of 2013 and 63.4%
in the third quarter of 2012. The increase in gross profit
and margins following the Transaction is a result of the
integration of Shengzhan's operating platform, as Shanda Games no longer incurs platform fees paid
to Shengzhan, which were previously reported in the costs of
revenues.
Operating Expenses. Total operating expenses
for the third quarter of 2013 were RMB357.4
million (US$58.2 million),
representing a decrease of 6.3% from RMB381.5 million in the second quarter of 2013
and a decrease of 1.1% from RMB361.5
million in the third quarter of 2012. Operating
expenses represented 31.8% of net revenues, a decrease from 34.9%
in the second quarter of 2013 and 33.2% in the third quarter of
2012.
Product development expenses increased 0.1% quarter-over-quarter
and 1.9% year-over-year to RMB179.2
million (US$29.1 million) in
the third quarter of 2013. Product development expenses
represented 15.9% of net revenues, compared with 16.4% in the
second quarter of 2013 and 16.2% in the third quarter of 2012.
Sales and marketing expenses decreased 6.2% quarter-over-quarter
and increased 32.6% year-over-year to RMB104.5 million (US$17.0
million) in the third quarter of 2013. The
quarter-over-quarter decrease in sales and marketing expenses was
primarily due to a decline in promotional expenses during the third
quarter of 2013. The year-over-year increase was mainly due
to an increase in marketing commissions paid to third-party
platforms for distributing mobile games in line with an increase in
mobile game revenues. Sales and marketing expenses
represented 9.3% of net revenues, compared with 10.2% in the second
quarter of 2013 and 7.2% in the third quarter of 2012.
General and administrative expenses increased 13.0%
quarter-over-quarter and decreased 3.7% year-over-year to
RMB102.8 million (US$16.8 million) in the third quarter of 2013.
The sequential increase in general and administrative
expenses was primarily due to an increase in share-based
compensation expenses and an increase in sales tax in line with an
increase in inter-Company transactions during the third quarter of
2013. General and administrative expenses accounted for 9.1%
of net revenues, compared with 8.3% in the second quarter of 2013
and 9.8% in the third quarter of 2012.
Share-based compensation expenses were RMB10.9 million (US$1.8
million) in the third quarter of 2013, compared with
RMB7.0 million in the second quarter
of 2013 and RMB11.5 million in the
third quarter of 2012. The quarter-over-quarter increase was
mainly due to a reversal of previously recorded share-based
compensation expenses during the second quarter of 2013 resulting
from a failure to meet certain performance targets related to the
Company's performance-based stock option awards.
Operating expenses for the third quarter of 2013 included a net
gain of RMB59.9 million (US$9.7 million) relating to the settlement of
litigation actions with a former shareholder of the Company's
subsidiary Chengdu SIMO Technology Co., Ltd. ("SIMO"). Please
refer to the "Business Highlights" section in this press release
for more details.
In relation to the aforementioned litigation actions concerning
SIMO and the expected impact of the former shareholder's departure
on SIMO's business performance, the Company determined that a
triggering event had occurred. Based on the Company's
assessment of the recoverability of the recorded goodwill of SIMO
under U.S. GAAP, the Company also recorded goodwill impairment
within operating expenses of RMB30.8
million (US$5.0 million) in
the third quarter of 2013.
Operating Income. Operating income
for the third quarter of 2013 was RMB444.7
million (US$72.3 million), an
increase of 3.0% from RMB431.7
million in the second quarter of 2013 and a decrease of 2.3%
from RMB455.2 million in the third
quarter of 2012. Operating margin was 39.5% in the third
quarter of 2013, compared with 39.5% in the second quarter of 2013
and 41.8% in the third quarter of 2012.
For Pre-Transaction Shanda Games, operating income was
RMB297.7 million (US$48.4 million), an increase of 2.0%
quarter-over-quarter and 6.1% year-over-year. Operating
margin for Pre-Transaction Shanda Games was 26.6% in the third
quarter of 2013, compared with 26.9% in the second quarter of 2013
and 26.0% in the third quarter of 2012. The increase in
operating income and margins following the Transaction is a direct
effect of (i) the elimination of the platform fees paid to
Shengzhan formerly included in the cost of revenues, and (ii) the
elimination of the prepaid card distribution fees paid to Shengjing
formerly included in the sales and marketing expenses.
Government Financial Incentives. Government
financial incentives totaled RMB48.6
million (US$7.9 million) in
the third quarter of 2013, compared with RMB43.5 million in the second quarter of 2013 and
RMB76.0 million in the third quarter
of 2012. The Company's receipt of government financial
incentives is subject to time lags and inconsistent government
administrative practices relating to the timing of payments.
Other Income (Expense), Net. Other income
was RMB15.2 million (US$2.5 million), compared with other expense of
RMB4.0 million in the second quarter
of 2013 and RMB28.1 million in the
third quarter of 2012. The quarter-over-quarter change was
mainly due to a gain from the sale of marketable securities during
the third quarter of 2013.
Income Tax Expense. Income tax
expense for the third quarter of 2013 was RMB104.6 million (US$17.0
million), compared with RMB3.6
million in the second quarter of 2013 and RMB121.7 million in the third quarter of 2012.
The quarter-over-quarter increase was primarily due to a
reversal of RMB97.2 million
(US$15.8 million) in income tax
expenses during the second quarter of 2013, when one of the
Company's subsidiaries obtained approval for a preferred tax rate
as a "key national software enterprise" for the years 2011 and
2012.
Net income attributable to the Company's
shareholders. Net income attributable to the
Company's shareholders for the third quarter of 2013 was
RMB398.9 million (US$64.9 million), compared with RMB486.1 million in the second quarter of 2013
and RMB405.2 million in the third
quarter of 2012. Earnings per diluted ADS in the third
quarter of 2013 were RMB1.50
(US$0.24), compared with RMB1.82 in the second quarter of 2013 and
RMB1.46 in the third quarter of
2012.
For Pre-Transaction Shanda Games, net income was RMB262.9 million (US$42.8
million), a decrease of 29.8% quarter-over-quarter and an
increase of 3.5% year-over-year. Earnings per diluted ADS for
Pre-Transaction Shanda Games were RMB1.00 (US$0.16),
compared with RMB1.40 in Q2 2013 and
RMB0.92 in Q3 2012.
Net Cash. In the third quarter of
2013, the Company generated RMB504.2
million (US$82.0 million) in
cash flows from operating activities. The Company's cash and
cash equivalents, short-term investments and restricted cash, net
of loans and dividend payable, decreased from RMB4,474.3 million as of June 30, 2013 to RMB2,617.3 million (US$425.7 million) as of September 30, 2013, primarily as a result of the
Company paying cash in the amount of US$200
million and extinguishing, through a non-cash exchange,
receivables due from Shanda Interactive in the amount of
US$167.6 million in partial
satisfaction of the purchase price for Shengzhan and
Shengjing. The remaining balance of approximately
US$444 million related to the
acquisition will be paid on or before June
30, 2014.
Nine Months 2013 Unaudited Financial Results (GAAP)
Net Revenues. Net revenues for the first
nine months of 2013 totaled RMB3,315.3
million (US$539.2 million), a
decrease of 8.5% from RMB3,623.3
million in the first nine months of 2012.
Gross Profit. Gross profit for the first
nine months of 2013 was RMB2,435.5
million (US$396.1 million), a
decrease of 10.6% from RMB2,725.1
million in the first nine months of 2012. Gross margin
was 73.5%, compared with 75.2% in the first nine months of
2012.
Operating Income. Operating income for the
first nine months of 2013 was RMB1,329.3
million (US$216.2 million), a
decrease of 19.3% from RMB1,647.9
million in the first nine months of 2012. Operating
margin was 40.1%, compared with 45.5% in the first nine months of
2012.
Net Income Attributable to Ordinary
Shareholders. Net income for the first nine months of
2013 was RMB1,252.5 million
(US$203.7 million), a decrease of
11.0% from RMB1,408.0 million in the
first nine months of 2012. Net margin was 37.8%, compared
with 38.9% in the first nine months of 2012. Earnings per
diluted ADS were RMB4.66 (US$0.76), compared with RMB5.04 in the first nine months of
2012.
Net Cash. In the first nine months of 2013
the Company generated RMB1,266.9
million (US$206.1 million) in
cash flows from operating activities. The Company's cash and
cash equivalents, short-term investments and restricted cash, net
of loans and dividend payable, decreased from RMB3,905.7 million as of December 31, 2012 to RMB2,617.3 million (US$425.7 million) as of September 30, 2013.
Recent Business Highlights
September 6,
2013 - Shanda Games began
open-beta testing for its in-house developed 3D fantasy MMO game
"World Zero" in China.
September 12,
2013 - The Shanghai Higher People's Court ("the Court"),
determined in a final verdict that Shanghai Shulong Technology Co.,
Ltd. ("Shanghai Shulong"), an entity controlled by Shanda Games, should pay a former shareholder of
Chengdu SIMO Technology Co. ("SIMO"), a previously recorded
acquisition-related consideration of RMB48.8
million in connection with the purchase of all of the
outstanding shares of SIMO by Shanghai Shulong plus accrued
interest of approximately RMB10.1
million. At the same time, in a related suit, the
Court supported Shanghai Shulong's claim and determined that the
former shareholder of SIMO should compensate Shanghai Shulong
RMB70 million due to the
shareholder's failure to perform the obligations under the relevant
share purchase agreement. These verdicts are final and
therefore the Company recorded a net gain of RMB59.9 million (the RMB70.0 million gain less the RMB10.1 million interest) as other income within
operating income. The net amount to be received by the
Company is RMB11.1 million (the
RMB70.0 million gain less the
RMB10.1 million interest and the
previously recorded acquisition consideration of RMB48.8 million). This amount is reflected
within "prepayments and other current assets" on the Company's
balance sheet. For more background information about these
claims, please refer to the Company's latest annual report on Form
20-F filed with the SEC.
September 12, 2013
- Shanda Games
launched an expansion pack for its 3D action-based MMO "Dragon
Nest" in Mainland China. The expansion pack offers players a
new "Assassin" occupation.
September 19, 2013
- VTC Online JSC, a Vietnamese MMO game and mobile
game distributor, began commercial operation of "Championship
Manager Online" in Vietnam, a 2D
soccer-themed game licensed from Shanda
Games.
September 22, 2013
- Shanda Games began
the first round of close-beta testing for "Final Fantasy XIV," a 3D
fantasy MMO game licensed from Square Enix, in Mainland China.
Conference Call and Webcast Notice
Shanda Games will host a
conference call at 9:00 a.m. on
November 27, 2013
Beijing/Hong Kong time
(8:00 p.m. on November 26, 2013 Eastern Time), to discuss its
third quarter results.
Dial-in details for the live conference call are as follows:
U.S. Toll Free:
1866-519-4004
Mainland China Toll:
400-620-8038
Mainland China Toll Free:
800-819-0121
Hong Kong Toll Free:
800-930-346
U.K. Toll Free:
0808-234-6646
International Toll:
+65-6723-9381
Passcode: 12767698
A replay of the conference call will be available from
12:00 pm (Beijing/Hong
Kong time) on November 27,
2013 for 7 days.
U.S. Toll Free:
1855-452-5696
International Toll:
+61-2-8199-0299
Passcode: 12767698
A live and archived webcast of the conference call will also be
available on Shanda Games' investor
relations website at http://ir.shandagames.com/.
Currency Convenience Translation
The United States dollar (US$)
amounts disclosed in this press release are presented solely for
the convenience of the reader. The conversion of Renminbi
(RMB) into U.S. dollars is based on RMB6.1480 to US$1.00 as published by the People's Bank of
China on September 30, 2013. The Company makes no
representation that the Renminbi or U.S. dollar amounts referred to
in this release could have been, or could be, converted into U.S.
dollars at such rate or at all. The percentages stated are
calculated based on the RMB amounts.
Note to the Financial Information
The unaudited financial information disclosed above is
preliminary and subject to adjustments. Adjustments to these
preliminary financial statements may be identified when audit work
is performed for the year-end audit, which could result in
significant differences from this preliminary unaudited financial
information.
On August 31, 2013, Shanda Games completed the acquisition of
Shengzhan and Shengjing, two affiliates providing operating
platform and prepaid card distribution services, respectively, from
its parent company Shanda Interactive for an aggregate purchase
price of US$811.5 million (the
"Transaction"). The purchase price was partially settled in
the third quarter of 2013 through (i) a cash payment in the amount
of US$200 million (reported as an
investing cash flow in the accompanying unaudited condensed
consolidated statement of cash flows) and (ii) the non-cash
exchange of a receivable due from Shanda Interactive in the amount
of US$167.6 million. The
remainder of approximately US$444
million (reported in "other payables due to related parties"
in the accompanying unaudited condensed consolidated balance sheet)
will be settled in cash on or before June
30, 2014, with approximately US$300
million due on or before December 31,
2013 and the balance due thereafter. For more detail
regarding the Transaction, please refer to the Company's press
release dated July 28, 2013.
Shanda Games and the acquired
affiliates were, and are, under common control. Accordingly,
the Transaction was accounted for as a reorganization of entities
under common control, with the acquired assets and liabilities
thereof consolidated into Shanda
Games' financial statements at their carrying values (book
values). The excess of the purchase price over the net book
value of the businesses acquired was recorded in the Company's
consolidated balance sheet at the date of the Transaction in a
manner similar to a dividend through a charge to retained earnings,
with the residual amount being recorded to appropriate components
of equity.
Pursuant to applicable U.S. GAAP principles, the Transaction
constituted a "change in reporting entity" for which retrospective
consolidation of the commonly controlled businesses is required for
all historical periods since the inception of common control by
Shanda Interactive. Accordingly, in a form of accounting
called "as-if pooling of interests," Shanda
Games' unaudited consolidated financial information has been
prepared as if the acquired businesses had been part of
Shanda Games for all periods
presented. Given the acquired businesses are part of
Shanda Games' single vertically
integrated business model and will not be evaluated on a separate
basis internally for performance measurement, the Company's online
game business continues to be presented as a single operating
segment.
Non-GAAP Financial Measures
In addition to disclosing financial results in accordance with
United States (U.S.) generally
accepted accounting principles (GAAP), this earnings release
contains non-GAAP financial numbers including non-GAAP gross
profit, non-GAAP operating income, non-GAAP net income attributable
to the Company's shareholders and non-GAAP earnings per share
data.
The non-GAAP financial measures disclosed by the Company exclude
share-based compensation, amortization of acquisition-related
intangible assets, and the related income tax effects. These
non-GAAP measures are not in accordance with, or an alternative
for, measures prepared in accordance with generally accepted
accounting principles and may be different from non-GAAP measures
used by other companies. In addition, these non-GAAP measures
are not based on any comprehensive set of accounting rules or
principles. Shanda Games believes that non-GAAP measures have
limitations in that they do not reflect all of the amounts
associated with Shanda Games'
results of operations as determined in accordance with GAAP and
that these measures should only be used to evaluate the Company's
results of operations in conjunction with the corresponding GAAP
measures.
Shanda Games believes that the
presentation of non-GAAP financial measures when shown in
conjunction with the corresponding GAAP measures provides useful
information to investors and management regarding financial and
business trends relating to its financial condition and results of
operations. Shanda Games' management also believes that the
non-GAAP financial measures are appropriate for period to period
comparisons in the Company's budget, planning and evaluation
processes. From time to time in the future, there may be
other items that Shanda Games may
exclude in reviewing its financial results.
Safe Harbor Statement
This announcement contains forward-looking statements.
These statements are made under the "safe harbor" provisions
of the U.S. Private Securities Litigation Reform Act of 1995.
Statements in this announcement that are not historical
facts, including but not limited to statements regarding the
long-term growth of the Company; the sustainability of existing
games; the expansion into mobile games; the introduction and
potential success of new MMO game titles and mobile game titles
including but not limited to "Million Arthur," "Final Fantasy XIV,"
"Dungeon Striker," "Age of Dawn," "Guardian Cross," "Dragon Nest:
Labyrinth" and "Hell Lord"; the introduction and potential success
of the mobile platform "G-Home" and the expansion into global
market represent only the Company's current expectations,
assumptions, estimates and projections and are forward-looking
statements. These forward-looking statements involve various
risks and uncertainties. Important risks and uncertainties
that could cause the Company's actual results to be materially
different from expectations include but are not limited to the risk
that the expansion packs for existing games are not well received
by users; there are delays in the launch of, or the Company is
unable to launch, the games the Company intends to release; such
games and any related expansion packs are not well received by
users; the games fail to meet the expectations of end users; the
games that the Company operates overseas or has licensed to
partners globally are not well received by end users in these
countries; the mobile platform "G-Home" is not well-received by
users; the Company fails to execute its mobile strategy and the
Company fails to deliver long-term growth, as well as the risks set
forth in the Company's filings with the U.S. Securities and
Exchange Commission, including the Company's annual report on Form
20-F. The Company does not undertake any obligation to update
any forward-looking statement, except as required under applicable
law.
About Shanda Games
Shanda Games Limited (NASDAQ: GAME) is a leading online game
developer, operator and publisher in China. Shanda Games offers a diversified game
portfolio, which includes some of the most popular massively
multiplayer online (MMO) games and mobile games in China and in overseas markets, targeting a
large and diverse community of users. Shanda Games manages and operates online games
that are developed in-house, co-developed with world-leading game
developers, acquired through investments or licensed from third
parties. For more information about Shanda Games, please visit
http://www.ShandaGames.com.
Contact
Shanda Games
Limited:
Ellen
Chiu, Investor Relations Director
Maggie Zhou, Investor Relations
Associate Director
Phone: +86-21-5050-4740 (Shanghai)
Email: IR@ShandaGames.com
Christensen:
Christian Arnell
Phone: +86-10-5826-4939 (China)
Email: carnell@ChristensenIR.com
Linda Bergkamp
Phone: +1-480-614-3004 (U.S.A.)
Email: lbergkamp@ChristensenIR.com
SHANDA GAMES
LIMITED
|
UNAUDITED CONDENSED
CONSOLIDATED BALANCE SHEETS
|
(in millions, except
for share and per share data)
|
|
|
December
31
|
|
June 30
|
|
September
30
|
|
2012
(1)
|
|
2013
(1)
|
|
2013
|
|
RMB
|
|
RMB
|
|
RMB
|
|
US$
|
ASSETS
|
|
|
|
|
|
|
|
Current
assets:
|
|
|
|
|
|
|
|
Cash and cash
equivalents
|
2,132.4
|
|
1,903.9
|
|
1,726.3
|
|
280.8
|
Restricted
cash
|
1.0
|
|
-
|
|
-
|
|
-
|
Short-term
investments
|
1,663.3
|
|
1,342.8
|
|
899.5
|
|
146.3
|
Marketable
securities
|
7.2
|
|
16.7
|
|
-
|
|
-
|
Accounts receivable,
net of allowance for
doubtful accounts
|
103.8
|
|
154.0
|
|
228.9
|
|
37.3
|
Accounts receivable
due from related parties
|
89.1
|
|
73.0
|
|
30.8
|
|
5.0
|
Deferred licensing
fees and related costs
|
3.9
|
|
8.3
|
|
11.2
|
|
1.8
|
Prepayments and other
current assets
|
196.7
|
|
204.3
|
|
177.4
|
|
28.9
|
Other receivables due
from related parties
|
2,903.0
|
|
2,659.8
|
|
58.3
|
|
9.5
|
Deferred tax
assets
|
79.7
|
|
78.3
|
|
97.8
|
|
15.8
|
Total current
assets
|
7,180.1
|
|
6,441.1
|
|
3,230.2
|
|
525.4
|
|
|
|
|
|
|
|
|
Investments in
affiliated companies
|
184.1
|
|
190.2
|
|
202.5
|
|
32.9
|
Property and
equipment, net
|
262.1
|
|
224.2
|
|
207.0
|
|
33.7
|
Intangible
assets
|
579.8
|
|
561.8
|
|
481.6
|
|
78.3
|
Goodwill
|
329.2
|
|
329.2
|
|
298.4
|
|
48.5
|
Long-term
deposits
|
55.6
|
|
66.2
|
|
70.6
|
|
11.5
|
Other long-term
assets
|
202.6
|
|
176.9
|
|
170.2
|
|
27.6
|
Non-current deferred
tax assets
|
21.0
|
|
22.0
|
|
32.7
|
|
5.5
|
Total
assets
|
8,814.5
|
|
8,011.6
|
|
4,693.2
|
|
763.4
|
|
|
|
|
|
|
|
|
LIABILITIES
|
|
|
|
|
|
|
|
Current
liabilities:
|
|
|
|
|
|
|
|
Short-term
borrowings
|
1,668.8
|
|
286.1
|
|
-
|
|
-
|
Accounts
payable
|
60.1
|
|
59.6
|
|
80.8
|
|
13.1
|
Accounts payable due
to related parties
|
40.1
|
|
30.0
|
|
18.3
|
|
3.1
|
Licensing fees
payable
|
160.6
|
|
184.6
|
|
179.0
|
|
29.1
|
Taxes
payable
|
191.1
|
|
166.7
|
|
157.8
|
|
25.7
|
Deferred
revenue
|
315.1
|
|
288.6
|
|
322.6
|
|
52.5
|
Other payables and
accruals
|
671.2
|
|
611.8
|
|
449.7
|
|
73.1
|
Other payables due to
related parties
|
990.4
|
|
967.7
|
|
2,730.5
|
|
444.1
|
Dividend
payable
|
11.5
|
|
9.1
|
|
8.5
|
|
1.4
|
Deferred tax
liabilities
|
53.6
|
|
31.5
|
|
45.0
|
|
7.2
|
Total current
liabilities
|
4,162.5
|
|
2,635.7
|
|
3,992.2
|
|
649.3
|
|
|
|
|
|
|
|
|
Long-term
liabilities
|
26.0
|
|
24.3
|
|
30.0
|
|
4.9
|
Non-current deferred
tax liabilities
|
102.4
|
|
90.2
|
|
84.5
|
|
13.7
|
Non-current deferred
revenue
|
37.9
|
|
22.8
|
|
34.9
|
|
5.7
|
Total
liabilities
|
4,328.8
|
|
2,773.0
|
|
4,141.6
|
|
673.6
|
Redeemable
non-controlling interests
|
14.0
|
|
14.0
|
|
14.0
|
|
2.4
|
|
|
|
|
|
|
|
|
SHAREHOLDERS'
EQUITY
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Ordinary shares
outstanding
|
540,947,314
|
|
534,829,766
|
|
536,118,676
|
|
536,118,676
|
ADS equivalent
outstanding
|
270,473,657
|
|
267,414,883
|
|
268,059,338
|
|
268,059,338
|
|
|
|
|
|
|
|
|
Ordinary shares
(US$0.01 par value)
|
39.7
|
|
39.3
|
|
39.4
|
|
6.4
|
Additional paid-in
capital
|
1,648.8
|
|
1,655.8
|
|
5.8
|
|
0.9
|
Statutory
reserves
|
161.0
|
|
165.7
|
|
165.7
|
|
27.0
|
Accumulated other
comprehensive loss
|
(38.4)
|
|
(67.4)
|
|
(50.5)
|
|
(8.2)
|
Retained
earnings
|
2,607.2
|
|
3,162.7
|
|
72.5
|
|
11.8
|
Total Shanda Games
Limited shareholders'
equity
|
4,418.3
|
|
4,956.1
|
|
232.9
|
|
37.9
|
Non-controlling
interests
|
53.4
|
|
268.5
|
|
304.7
|
|
49.5
|
Total shareholders'
equity
|
4,471.7
|
|
5,224.6
|
|
537.6
|
|
87.4
|
Total liabilities and
shareholders' equity
|
8,814.5
|
|
8,011.6
|
|
4,693.2
|
|
763.4
|
|
|
|
|
|
|
|
|
Note:
(1) Amounts presented
revised for all historical periods to reflect the acquisition of
certain commonly controlled businesses from the Company's parent.
Please refer to the "Note to the Financial Information" section in
this press release for further information.
|
SHANDA GAMES
LIMITED
|
UNAUDITED CONDENSED
CONSOLIDATED STATEMENTS OF OPERATIONS
|
(in millions, except
for share and per share data)
|
|
|
Three months
ended
|
|
September
30
2012
(1)
|
|
June 30
2013
(1)
|
|
September
30
2013
|
|
RMB
|
|
RMB
|
|
RMB
|
|
US$
|
Net
revenues:
|
|
|
|
|
|
|
|
MMO game revenues
(2)
|
1,068.0
|
|
976.6
|
|
959.8
|
|
156.1
|
Mobile game revenues
(2)
|
2.1
|
|
101.8
|
|
153.0
|
|
24.9
|
Other revenues
(2)
|
18.8
|
|
14.7
|
|
11.9
|
|
1.9
|
Total net
revenues
|
1,088.9
|
|
1,093.1
|
|
1,124.7
|
|
182.9
|
|
|
|
|
|
|
|
|
Cost of
revenues
|
(272.2)
|
|
(279.9)
|
|
(322.6)
|
|
(52.4)
|
|
|
|
|
|
|
|
|
Gross
profit
|
816.7
|
|
813.2
|
|
802.1
|
|
130.5
|
|
|
|
|
|
|
|
|
Operating
expenses:
|
|
|
|
|
|
|
|
Product
development
|
(175.9)
|
|
(179.1)
|
|
(179.2)
|
|
(29.1)
|
Sales and
marketing
|
(78.8)
|
|
(111.4)
|
|
(104.5)
|
|
(17.0)
|
General and
administrative
|
(106.8)
|
|
(91.0)
|
|
(102.8)
|
|
(16.8)
|
Goodwill
impairment
|
-
|
|
-
|
|
(30.8)
|
|
(5.0)
|
Settlement of gain
contingency with former
shareholder
|
-
|
|
-
|
|
59.9
|
|
9.7
|
Total operating
expenses
|
(361.5)
|
|
(381.5)
|
|
(357.4)
|
|
(58.2)
|
|
|
|
|
|
|
|
|
Income from
operations
|
455.2
|
|
431.7
|
|
444.7
|
|
72.3
|
Interest income,
net
|
32.7
|
|
24.1
|
|
20.7
|
|
3.4
|
Government financial
incentives
|
76.0
|
|
43.5
|
|
48.6
|
|
7.9
|
Other income
(expense), net
|
(28.1)
|
|
(4.0)
|
|
15.2
|
|
2.5
|
Income before income
tax expense and equity
in loss of affiliated
companies
|
535.8
|
|
495.3
|
|
529.2
|
|
86.1
|
|
|
|
|
|
|
|
|
Income tax
expense
|
(121.7)
|
|
(3.6)
|
|
(104.6)
|
|
(17.0)
|
Income from
continuing operations, net of
tax
|
414.1
|
|
491.7
|
|
424.6
|
|
69.1
|
Equity in loss of
affiliated companies
|
(4.9)
|
|
(2.1)
|
|
(0.1)
|
|
(0.1)
|
Net income
|
409.2
|
|
489.6
|
|
424.5
|
|
69.0
|
Net income
attributable to non-controlling
interests
|
(4.0)
|
|
(3.5)
|
|
(25.6)
|
|
(4.1)
|
Net income
attributable to the Company's
shareholders
|
405.2
|
|
486.1
|
|
398.9
|
|
64.9
|
|
|
|
|
|
|
|
|
Earnings per ordinary
share
|
|
|
|
|
|
|
|
Basic
|
0.73
|
|
0.91
|
|
0.75
|
|
0.12
|
Diluted
|
0.73
|
|
0.91
|
|
0.75
|
|
0.12
|
|
|
|
|
|
|
|
|
Earnings per
ADS
|
|
|
|
|
|
|
|
Basic
|
1.46
|
|
1.82
|
|
1.50
|
|
0.24
|
Diluted
|
1.46
|
|
1.82
|
|
1.50
|
|
0.24
|
|
|
|
|
|
|
|
|
Weighted average
ordinary shares outstanding
|
|
|
|
|
|
|
|
Basic
|
554,753,776
|
|
535,519,805
|
|
535,156,207
|
|
535,156,207
|
Diluted
|
554,759,632
|
|
535,524,325
|
|
536,678,693
|
|
536,678,693
|
|
|
|
|
|
|
|
|
Weighted average ADS
outstanding
|
|
|
|
|
|
|
|
Basic
|
277,376,888
|
|
267,759,902
|
|
267,578,104
|
|
267,578,104
|
Diluted
|
277,379,816
|
|
267,762,163
|
|
268,339,347
|
|
268,339,347
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Reconciliation from
non-GAAP measures to GAAP measures
|
|
|
Non-GAAP gross
profit
|
837.6
|
|
828.9
|
|
818.3
|
|
133.2
|
Intangible asset
amortization arising from
acquisitions
|
(20.9)
|
|
(15.8)
|
|
(15.8)
|
|
(2.6)
|
Share-based
compensation cost
|
-
|
|
0.1
|
|
(0.4)
|
|
(0.1)
|
GAAP gross
profit
|
816.7
|
|
813.2
|
|
802.1
|
|
130.5
|
|
|
|
|
|
|
|
|
Non-GAAP operating
income
|
498.8
|
|
466.2
|
|
483.1
|
|
78.6
|
Intangible asset
amortization arising from
acquisitions
|
(32.1)
|
|
(27.5)
|
|
(27.5)
|
|
(4.5)
|
Share-based
compensation cost
|
(11.5)
|
|
(7.0)
|
|
(10.9)
|
|
(1.8)
|
GAAP operating
income
|
455.2
|
|
431.7
|
|
444.7
|
|
72.3
|
|
|
|
|
|
|
|
|
Non-GAAP net income
attributable to the
Company's
shareholders
|
441.3
|
|
512.2
|
|
429.0
|
|
69.9
|
Intangible asset
amortization arising from
acquisitions
|
(32.1)
|
|
(27.5)
|
|
(27.5)
|
|
(4.5)
|
Share-based
compensation cost
|
(11.5)
|
|
(7.0)
|
|
(10.9)
|
|
(1.8)
|
Income tax
effect
|
7.0
|
|
5.8
|
|
5.7
|
|
0.9
|
Intangible asset
amortization arising from
acquisitions attributable to
non-controlling
interests
|
0.5
|
|
2.6
|
|
2.6
|
|
0.4
|
GAAP net income
attributable to the
Company's
shareholders
|
405.2
|
|
486.1
|
|
398.9
|
|
64.9
|
|
|
|
|
|
|
|
|
Non-GAAP diluted
earnings per share
|
0.80
|
|
0.96
|
|
0.80
|
|
0.13
|
Non-GAAP expense per
share
|
(0.07)
|
|
(0.05)
|
|
(0.05)
|
|
(0.01)
|
GAAP diluted earnings
per share
|
0.73
|
|
0.91
|
|
0.75
|
|
0.12
|
|
|
|
|
|
|
|
|
Non-GAAP diluted
earnings per ADS
|
1.60
|
|
1.92
|
|
1.60
|
|
0.26
|
Non-GAAP expense per
ADS
|
(0.14)
|
|
(0.10)
|
|
(0.10)
|
|
(0.02)
|
GAAP diluted earnings
per ADS
|
1.46
|
|
1.82
|
|
1.50
|
|
0.24
|
|
|
|
|
|
|
|
|
Supplemental disclosure of intangible asset amortization arising
from acquisitions included in:
Cost of
revenues
|
(20.9)
|
|
(15.8)
|
|
(15.8)
|
|
(2.6)
|
Product
development
|
(6.9)
|
|
(7.9)
|
|
(7.9)
|
|
(1.3)
|
Sales and
marketing
|
(1.8)
|
|
(1.4)
|
|
(1.4)
|
|
(0.2)
|
General and
administrative
|
(2.5)
|
|
(2.4)
|
|
(2.4)
|
|
(0.4)
|
Total
|
(32.1)
|
|
(27.5)
|
|
(27.5)
|
|
(4.5)
|
Supplemental disclosure of share-based compensation cost
included in:
Cost of
revenues
|
-
|
|
0.1
|
|
(0.4)
|
|
(0.1)
|
Product
development
|
(4.8)
|
|
(4.2)
|
|
(1.5)
|
|
(0.2)
|
Sales and
marketing
|
(0.3)
|
|
0.1
|
|
(0.1)
|
|
(0.0)
|
General and
administrative
|
(6.4)
|
|
(3.0)
|
|
(8.9)
|
|
(1.5)
|
Total
|
(11.5)
|
|
(7.0)
|
|
(10.9)
|
|
(1.8)
|
Notes:
(1) Amounts presented
revised for all historical periods to reflect the acquisition of
certain commonly controlled businesses from the Company's parent.
Please refer to the "Note to the Financial Information" section in
this press release for further information.
(2) Starting with the
first quarter of 2013, the Company adjusted the presentation of its
financial statements in order to provide investors with a better
understanding of the Company's changing business. Previously, the
Company reported online game revenues derived in China (which
included revenues from both MMO games and mobile games) and other
revenues as its two principal revenue categories. Three revenue
categories are now being reported. These include MMO game revenues,
mobile game revenues, and other revenues. Each of these three
categories includes revenues derived inside and outside China.
Prior period amounts reported under the pre-Q1 2013 classifications
have been reclassified to conform to the current
presentation.
|
SHANDA GAMES
LIMITED
|
UNAUDITED CONDENSED
CONSOLIDATED STATEMENTS OF OPERATIONS
|
(in millions, except
for share and per share data)
|
|
|
Nine months
ended
|
|
September
30
2012
(1)
|
|
September
30
2013
|
|
RMB
|
|
RMB
|
|
US$
|
Net
revenues:
|
|
|
|
|
|
MMO game revenues
(2)
|
3,516.1
|
|
2,907.7
|
|
473.0
|
Mobile game revenues
(2)
|
2.1
|
|
361.3
|
|
58.8
|
Other revenues
(2)
|
105.1
|
|
46.3
|
|
7.4
|
Total net
revenues
|
3,623.3
|
|
3,315.3
|
|
539.2
|
|
|
|
|
|
|
Cost of
revenues
|
(898.2)
|
|
(879.8)
|
|
(143.1)
|
|
|
|
|
|
|
Gross
profit
|
2,725.1
|
|
2,435.5
|
|
396.1
|
|
|
|
|
|
|
Operating
expenses:
|
|
|
|
|
|
Product
development
|
(526.0)
|
|
(528.0)
|
|
(85.9)
|
Sales and
marketing
|
(232.7)
|
|
(326.0)
|
|
(52.9)
|
General and
administrative
|
(318.5)
|
|
(281.3)
|
|
(45.8)
|
Goodwill
impairment
|
-
|
|
(30.8)
|
|
(5.0)
|
Settlement of gain
contingency with former shareholder
|
-
|
|
59.9
|
|
9.7
|
Total operating
expenses
|
(1,077.2)
|
|
(1,106.2)
|
|
(179.9)
|
|
|
|
|
|
|
Income from
operations
|
1,647.9
|
|
1,329.3
|
|
216.2
|
Interest income,
net
|
82.8
|
|
74.0
|
|
12.0
|
Government financial
incentives
|
127.7
|
|
110.3
|
|
17.9
|
Other income
(expense), net
|
(19.0)
|
|
3.7
|
|
0.7
|
Income before income
tax expense and equity in loss of affiliated companies
|
1,839.4
|
|
1,517.3
|
|
246.8
|
|
|
|
|
|
|
Income tax
expense
|
(396.8)
|
|
(217.8)
|
|
(35.4)
|
Income from
continuing operations, net of
tax
|
1,442.6
|
|
1,299.5
|
|
211.4
|
Equity in loss of
affiliated companies
|
(13.0)
|
|
(5.6)
|
|
(0.9)
|
Net income
|
1,429.6
|
|
1,293.9
|
|
210.5
|
Net income
attributable to non-controlling interests
|
(21.6)
|
|
(41.4)
|
|
(6.8)
|
Net income
attributable to the Company's shareholders
|
1,408.0
|
|
1,252.5
|
|
203.7
|
|
|
|
|
|
|
Earnings per ordinary
share
|
|
|
|
|
|
Basic
|
2.52
|
|
2.33
|
|
0.38
|
Diluted
|
2.52
|
|
2.33
|
|
0.38
|
|
|
|
|
|
|
Earnings per
ADS
|
|
|
|
|
|
Basic
|
5.04
|
|
4.66
|
|
0.76
|
Diluted
|
5.04
|
|
4.66
|
|
0.76
|
|
|
|
|
|
|
Weighted average
ordinary shares outstanding
|
|
|
|
|
|
Basic
|
558,751,392
|
|
536,936,248
|
|
536,936,248
|
Diluted
|
558,786,563
|
|
537,448,107
|
|
537,448,107
|
|
|
|
|
|
|
Weighted average ADS
outstanding
|
|
|
|
|
|
Basic
|
279,375,696
|
|
268,468,124
|
|
268,468,124
|
Diluted
|
279,393,282
|
|
268,724,053
|
|
268,724,053
|
|
|
|
|
|
|
|
|
|
|
|
|
Reconciliation from
non-GAAP measures to GAAP measures
|
Non-GAAP gross
profit
|
2,793.3
|
|
2,483.3
|
|
403.9
|
Intangible asset
amortization arising from acquisitions
|
(68.0)
|
|
(47.4)
|
|
(7.7)
|
Share-based
compensation cost
|
(0.2)
|
|
(0.4)
|
|
(0.1)
|
GAAP gross
profit
|
2,725.1
|
|
2,435.5
|
|
396.1
|
|
|
|
|
|
|
Non-GAAP operating
income
|
1,784.5
|
|
1,440.9
|
|
234.4
|
Intangible asset
amortization arising from acquisitions
|
(106.3)
|
|
(82.5)
|
|
(13.4)
|
Share-based
compensation cost
|
(30.3)
|
|
(29.1)
|
|
(4.8)
|
GAAP operating
income
|
1,647.9
|
|
1,329.3
|
|
216.2
|
|
|
|
|
|
|
Non-GAAP net income
attributable to the Company's shareholders
|
1,517.6
|
|
1,338.9
|
|
217.8
|
Intangible asset
amortization arising from acquisitions
|
(106.3)
|
|
(82.5)
|
|
(13.4)
|
Share-based
compensation cost
|
(30.3)
|
|
(29.1)
|
|
(4.8)
|
Income tax
effect
|
24.9
|
|
17.3
|
|
2.8
|
Intangible asset
amortization arising from acquisitions attributable to
non-controlling interests
|
2.1
|
|
7.9
|
|
1.3
|
GAAP net income
attributable to the Company's shareholders
|
1,408.0
|
|
1,252.5
|
|
203.7
|
|
|
|
|
|
|
Non-GAAP diluted
earnings per share
|
2.72
|
|
2.49
|
|
0.41
|
Non-GAAP expense per
share
|
(0.20)
|
|
(0.16)
|
|
(0.03)
|
GAAP diluted earnings
per share
|
2.52
|
|
2.33
|
|
0.38
|
|
|
|
|
|
|
Non-GAAP diluted
earnings per ADS
|
5.44
|
|
4.98
|
|
0.82
|
Non-GAAP expense per
ADS
|
(0.40)
|
|
(0.32)
|
|
(0.06)
|
GAAP diluted earnings
per ADS
|
5.04
|
|
4.66
|
|
0.76
|
Supplemental disclosure of intangible asset amortization arising
from acquisitions included in:
Cost of
revenues
|
(68.0)
|
|
(47.4)
|
|
(7.7)
|
Product
development
|
(20.6)
|
|
(23.6)
|
|
(3.8)
|
Sales and
marketing
|
(7.9)
|
|
(4.2)
|
|
(0.7)
|
General and
administrative
|
(9.8)
|
|
(7.3)
|
|
(1.2)
|
Total
|
(106.3)
|
|
(82.5)
|
|
(13.4)
|
Supplemental disclosure of share-based compensation cost
included in:
Cost of
revenues
|
(0.2)
|
|
(0.4)
|
|
(0.1)
|
Product
development
|
(14.9)
|
|
(9.2)
|
|
(1.5)
|
Sales and
marketing
|
(0.3)
|
|
(0.1)
|
|
(0.0)
|
General and
administrative
|
(14.9)
|
|
(19.4)
|
|
(3.2)
|
Total
|
(30.3)
|
|
(29.1)
|
|
(4.8)
|
Notes:
(1) Amounts presented
revised for all historical periods to reflect the acquisition of
certain commonly controlled businesses from the Company's parent.
Please refer to the "Note to the Financial Information" section in
this press release for further information.
(2) Starting with the
first quarter of 2013, the Company adjusted the presentation of its
financial statements in order to provide investors with a better
understanding of the Company's changing business. Previously, the
Company reported online game revenues derived in China (which
included revenues from both MMO games and mobile games) and other
revenues as its two principal revenue categories. Three revenue
categories are now being reported. These include MMO game revenues,
mobile game revenues, and other revenues. Each of these three
categories includes revenues derived inside and outside China.
Prior period amounts reported under the pre-Q1 2013 classifications
have been reclassified to conform to the current
presentation.
|
SHANDA GAMES
LIMITED
|
UNAUDITED CONDENSED
CONSOLIDATED STATEMENTS OF CASH FLOWS
|
(in millions, except
for share and per share data)
|
|
|
Nine months
ended
|
|
September
30
2012
(1)
|
|
September
30
2013
|
|
RMB
|
|
RMB
|
|
US$
|
Cash flows from
operating activities:
|
|
|
|
|
|
Net income
|
1,429.6
|
|
1,293.9
|
|
210.5
|
Adjustments
for:
|
|
|
|
|
|
Share-based
compensation expenses
|
30.3
|
|
29.1
|
|
4.7
|
Depreciation and
amortization
|
227.8
|
|
248.8
|
|
40.5
|
Other
|
60.1
|
|
(53.4)
|
|
(8.7)
|
Changes in operating
assets and liabilities, net of effect of acquisitions:
|
|
|
|
|
|
Prepayments and
licensing fees and royalties
|
9.6
|
|
(15.0)
|
|
(2.4)
|
Other
|
36.2
|
|
(236.5)
|
|
(38.5)
|
Net cash provided by
operating activities
|
1,793.6
|
|
1,266.9
|
|
206.1
|
|
|
|
|
|
|
Cash flows from
investing activities:
|
|
|
|
|
|
Purchase of property,
equipment and intangible assets, net
|
(48.2)
|
|
(36.8)
|
|
(6.0)
|
Acquisitions (net of
cash acquired) and purchase of equity investments
|
(42.6)
|
|
(1,316.6)
|
|
(214.2)
|
(Increase) / decrease
in short-term investments
|
(127.5)
|
|
762.1
|
|
124.0
|
(Increase) / decrease
in loan receivable and other receivables due from related
parties
|
(1,276.3)
|
|
1,724.6
|
|
280.5
|
Other
|
(11.1)
|
|
12.4
|
|
2.1
|
Net cash (used in) /
provided by investing activities
|
(1,505.7)
|
|
1,145.7
|
|
186.4
|
|
|
|
|
|
|
Cash flows from
financing activities:
|
|
|
|
|
|
Cash injection in
subsidiaries by non-controlling shareholders
|
-
|
|
194.8
|
|
31.7
|
Repurchase of common
stock
|
(170.5)
|
|
(64.1)
|
|
(10.4)
|
Proceeds from loan
borrowings and other payables due to related parties
|
3,570.3
|
|
88.4
|
|
14.4
|
Repayment of loan
borrowings and other payables due to related parties
|
(1,403.5)
|
|
(2,694.5)
|
|
(438.3)
|
Dividends
paid
|
(1,809.3)
|
|
(3.2)
|
|
(0.5)
|
Net distribution to
Shanda Interactive
|
(483.8)
|
|
(325.5)
|
|
(52.9)
|
Other
|
(243.9)
|
|
2.4
|
|
0.3
|
Net cash (used in)
financing activities
|
(540.7)
|
|
(2,801.7)
|
|
(455.7)
|
|
|
|
|
|
|
Effect of exchange
rate changes on cash and cash equivalents
|
7.4
|
|
(17.0)
|
|
(2.8)
|
Net decrease in cash
and cash equivalents
|
(245.4)
|
|
(406.1)
|
|
(66.0)
|
Cash and cash
equivalents, beginning of period
|
1,895.8
|
|
2,132.4
|
|
346.8
|
Cash and cash
equivalents, end of period
|
1,650.4
|
|
1,726.3
|
|
280.8
|
Note:
(1) Amounts presented
revised for all historical periods to reflect the acquisition of
certain commonly controlled businesses from the Company's parent.
Please refer to the "Note to the Financial Information" section in
this press release for further information.
|
SUPPLEMENTARY NOTES –
RECONCILIATIONS OF SELECTED DATA – RESULTS OF OPERATIONS
|
(in RMB millions,
except for share and per share data)
|
|
|
Three months ended
September 30, 2013
|
|
Pre-Transaction
Shanda
Games
|
|
Businesses
acquired
from
Shanda
Interactive
|
|
Eliminations
|
|
Shanda
Games
(as
currently
reported)
|
|
GAAP:
|
|
|
|
|
|
|
|
|
Net
revenues
|
1,118.5
|
|
219.9
|
|
(213.7)
|
|
1,124.7
|
|
Cost of
revenues
|
(426.7)
|
|
(42.0)
|
|
146.1
|
|
(322.6)
|
|
Gross
profit
|
691.8
|
|
177.9
|
|
(67.6)
|
|
802.1
|
|
Total operating
expenses
|
(394.1)
|
|
(31.0)
|
|
67.7
|
|
(357.4)
|
|
Income from
operations
|
297.7
|
|
146.9
|
|
0.1
|
|
444.7
|
|
Net income
attributable to the
Company's
shareholders
|
262.9
|
|
135.9
|
|
0.1
|
|
398.9
|
|
|
|
|
|
|
|
|
|
|
Earnings per ordinary
share
|
|
|
|
|
|
|
|
|
Basic
|
0.50
|
|
0.25
|
|
|
|
0.75
|
|
Diluted
|
0.50
|
|
0.25
|
|
|
|
0.75
|
|
|
|
|
|
|
|
|
|
|
Earnings per
ADS
|
|
|
|
|
|
|
|
|
Basic
|
1.00
|
|
0.50
|
|
|
|
1.50
|
|
Diluted
|
1.00
|
|
0.50
|
|
|
|
1.50
|
|
|
|
|
|
|
|
|
|
|
Non-GAAP:
|
|
|
|
|
|
|
|
|
Net
revenues
|
1,118.5
|
|
219.9
|
|
(213.7)
|
|
1,124.7
|
|
Cost of
revenues
|
(410.5)
|
|
(42.0)
|
|
146.1
|
|
(306.4)
|
|
Gross
profit
|
708.0
|
|
177.9
|
|
(67.6)
|
|
818.3
|
|
Total operating
expenses
|
(371.9)
|
|
(31.0)
|
|
67.7
|
|
(335.2)
|
|
Income from
operations
|
336.1
|
|
146.9
|
|
0.1
|
|
483.1
|
|
Net income
attributable to the Company's shareholders
|
293.0
|
|
135.9
|
|
0.1
|
|
429.0
|
|
|
|
|
|
|
|
|
|
|
Earnings per ordinary
share
|
|
|
|
|
|
|
|
|
Basic
|
0.55
|
|
0.25
|
|
|
|
0.80
|
|
Diluted
|
0.55
|
|
0.25
|
|
|
|
0.80
|
|
|
|
|
|
|
|
|
|
|
Earnings per
ADS
|
|
|
|
|
|
|
|
|
Basic
|
1.10
|
|
0.50
|
|
|
|
1.60
|
|
Diluted
|
1.10
|
|
0.50
|
|
|
|
1.60
|
|
|
|
|
|
|
|
|
|
|
Basic ordinary
shares
|
535,156,207
|
|
535,156,207
|
|
|
|
535,156,207
|
|
Diluted ordinary
shares
|
536,678,693
|
|
536,678,693
|
|
|
|
536,678,693
|
|
|
|
|
|
|
|
|
|
|
Basic ADS
|
267,578,104
|
|
267,578,104
|
|
|
|
267,578,104
|
|
Diluted
ADS
|
268,339,347
|
|
268,339,347
|
|
|
|
268,339,347
|
|
SUPPLEMENTARY NOTES –
RECONCILIATIONS OF SELECTED DATA – RESULTS OF OPERATIONS
|
(in RMB millions,
except for share and per share data)
|
|
|
Three months ended
June 30, 2013
|
|
Pre-Transaction
Shanda
Games
|
|
Businesses
acquired
from
Shanda
Interactive
|
|
Eliminations
|
|
Shanda Games
(as currently
reported)
|
|
GAAP:
|
|
|
|
|
|
|
|
|
Net
revenues
|
1,085.1
|
|
223.2
|
|
(215.2)
|
|
1,093.1
|
|
Cost of
revenues
|
(384.4)
|
|
(42.1)
|
|
146.6
|
|
(279.9)
|
|
Gross
profit
|
700.7
|
|
181.1
|
|
(68.6)
|
|
813.2
|
|
Total operating
expenses
|
(408.7)
|
|
(41.4)
|
|
68.6
|
|
(381.5)
|
|
Income from
operations
|
292.0
|
|
139.7
|
|
-
|
|
431.7
|
|
Net income
attributable to the
Company's
shareholders
|
374.4
|
|
111.7
|
|
-
|
|
486.1
|
|
|
|
|
|
|
|
|
|
|
Earnings per ordinary
share
|
|
|
|
|
|
|
|
|
Basic
|
0.70
|
|
0.21
|
|
|
|
0.91
|
|
Diluted
|
0.70
|
|
0.21
|
|
|
|
0.91
|
|
|
|
|
|
|
|
|
|
|
Earnings per
ADS
|
|
|
|
|
|
|
|
|
Basic
|
1.40
|
|
0.42
|
|
|
|
1.82
|
|
Diluted
|
1.40
|
|
0.42
|
|
|
|
1.82
|
|
|
|
|
|
|
|
|
|
|
Non-GAAP:
|
|
|
|
|
|
|
|
|
Net
revenues
|
1,085.1
|
|
223.2
|
|
(215.2)
|
|
1,093.1
|
|
Cost of
revenues
|
(368.7)
|
|
(42.1)
|
|
146.6
|
|
(264.2)
|
|
Gross
profit
|
716.4
|
|
181.1
|
|
(68.6)
|
|
828.9
|
|
Total operating
expenses
|
(389.9)
|
|
(41.4)
|
|
68.6
|
|
(362.7)
|
|
Income from
operations
|
326.5
|
|
139.7
|
|
-
|
|
466.2
|
|
Net income
attributable to the Company's shareholders
|
400.5
|
|
111.7
|
|
-
|
|
512.2
|
|
|
|
|
|
|
|
|
|
|
Earnings per ordinary
share
|
|
|
|
|
|
|
|
|
Basic
|
0.75
|
|
0.21
|
|
|
|
0.96
|
|
Diluted
|
0.75
|
|
0.21
|
|
|
|
0.96
|
|
|
|
|
|
|
|
|
|
|
Earnings per
ADS
|
|
|
|
|
|
|
|
|
Basic
|
1.50
|
|
0.42
|
|
|
|
1.92
|
|
Diluted
|
1.50
|
|
0.42
|
|
|
|
1.92
|
|
|
|
|
|
|
|
|
|
|
Basic ordinary
shares
|
535,519,805
|
|
535,519,805
|
|
|
|
535,519,805
|
|
Diluted ordinary
shares
|
535,524,325
|
|
535,524,325
|
|
|
|
535,524,325
|
|
|
|
|
|
|
|
|
|
|
Basic ADS
|
267,759,902
|
|
267,759,902
|
|
|
|
267,759,902
|
|
Diluted
ADS
|
267,762,163
|
|
267,762,163
|
|
|
|
267,762,163
|
|
SUPPLEMENTARY NOTES –
RECONCILIATIONS OF SELECTED DATA – RESULTS OF OPERATIONS
|
(in RMB millions,
except for share and per share data)
|
|
|
Three months ended
September 30, 2012
|
|
Pre-Transaction
Shanda
Games
|
|
Businesses
acquired
from
Shanda
Interactive
|
|
Eliminations
|
|
Shanda Games
(as currently
reported)
|
|
GAAP:
|
|
|
|
|
|
|
|
|
Net
revenues
|
1,080.5
|
|
270.1
|
|
(261.7)
|
|
1,088.9
|
|
Cost of
revenues
|
(396.0)
|
|
(51.1)
|
|
174.9
|
|
(272.2)
|
|
Gross
profit
|
684.5
|
|
219.0
|
|
(86.8)
|
|
816.7
|
|
Total operating
expenses
|
(403.9)
|
|
(43.9)
|
|
86.3
|
|
(361.5)
|
|
Income from
operations
|
280.6
|
|
175.1
|
|
(0.5)
|
|
455.2
|
|
Net income
attributable to the
Company's
shareholders
|
253.9
|
|
151.8
|
|
(0.5)
|
|
405.2
|
|
|
|
|
|
|
|
|
|
|
Earnings per ordinary
share
|
|
|
|
|
|
|
|
|
Basic
|
0.46
|
|
0.27
|
|
|
|
0.73
|
|
Diluted
|
0.46
|
|
0.27
|
|
|
|
0.73
|
|
|
|
|
|
|
|
|
|
|
Earnings per
ADS
|
|
|
|
|
|
|
|
|
Basic
|
0.92
|
|
0.54
|
|
|
|
1.46
|
|
Diluted
|
0.92
|
|
0.54
|
|
|
|
1.46
|
|
|
|
|
|
|
|
|
|
|
Non-GAAP:
|
|
|
|
|
|
|
|
|
Net
revenues
|
1,080.5
|
|
270.1
|
|
(261.7)
|
|
1,088.9
|
|
Cost of
revenues
|
(375.1)
|
|
(51.1)
|
|
174.9
|
|
(251.3)
|
|
Gross
profit
|
705.4
|
|
219.0
|
|
(86.8)
|
|
837.6
|
|
Total operating
expenses
|
(381.2)
|
|
(43.9)
|
|
86.3
|
|
(338.8)
|
|
Income from
operations
|
324.2
|
|
175.1
|
|
(0.5)
|
|
498.8
|
|
Net income
attributable to the Company's shareholders
|
290.0
|
|
151.8
|
|
(0.5)
|
|
441.3
|
|
|
|
|
|
|
|
|
|
|
Earnings per ordinary
share
|
|
|
|
|
|
|
|
|
Basic
|
0.53
|
|
0.27
|
|
|
|
0.80
|
|
Diluted
|
0.53
|
|
0.27
|
|
|
|
0.80
|
|
|
|
|
|
|
|
|
|
|
Earnings per
ADS
|
|
|
|
|
|
|
|
|
Basic
|
1.06
|
|
0.54
|
|
|
|
1.60
|
|
Diluted
|
1.06
|
|
0.54
|
|
|
|
1.60
|
|
|
|
|
|
|
|
|
|
|
Basic ordinary
shares
|
554,753,776
|
|
554,753,776
|
|
|
|
554,753,776
|
|
Diluted ordinary
shares
|
554,759,632
|
|
554,759,632
|
|
|
|
554,759,632
|
|
|
|
|
|
|
|
|
|
|
Basic ADS
|
277,376,888
|
|
277,376,888
|
|
|
|
277,376,888
|
|
Diluted
ADS
|
277,379,816
|
|
277,379,816
|
|
|
|
277,379,816
|
|
SUPPLEMENTARY NOTES –
RECONCILIATIONS OF SELECTED DATA – RESULTS OF OPERATIONS
|
(in RMB millions,
except for share and per share data)
|
|
|
Nine months ended
September 30, 2013
|
|
Pre-Transaction
Shanda
Games
|
|
Businesses
acquired
from
Shanda
Interactive
|
|
Eliminations
|
|
Shanda Games
(as currently
reported)
|
GAAP:
|
|
|
|
|
|
|
|
Net
revenues
|
3,288.3
|
|
682.4
|
|
(655.4)
|
|
3,315.3
|
Cost of
revenues
|
(1,198.3)
|
|
(129.2)
|
|
447.7
|
|
(879.8)
|
Gross
profit
|
2,090.0
|
|
553.2
|
|
(207.7)
|
|
2,435.5
|
Total operating
expenses
|
(1,202.8)
|
|
(111.0)
|
|
207.6
|
|
(1,106.2)
|
Income from
operations
|
887.2
|
|
442.2
|
|
(0.1)
|
|
1,329.3
|
Net income
attributable to the
Company's
shareholders
|
882.2
|
|
370.4
|
|
(0.1)
|
|
1,252.5
|
|
|
|
|
|
|
|
|
Earnings per ordinary
share
|
|
|
|
|
|
|
|
Basic
|
1.64
|
|
0.69
|
|
|
|
2.33
|
Diluted
|
1.64
|
|
0.69
|
|
|
|
2.33
|
|
|
|
|
|
|
|
|
Earnings per
ADS
|
|
|
|
|
|
|
|
Basic
|
3.28
|
|
1.38
|
|
|
|
4.66
|
Diluted
|
3.28
|
|
1.38
|
|
|
|
4.66
|
|
|
|
|
|
|
|
|
Non-GAAP:
|
|
|
|
|
|
|
|
Net
revenues
|
3,288.3
|
|
682.4
|
|
(655.4)
|
|
3,315.3
|
Cost of
revenues
|
(1,150.5)
|
|
(129.2)
|
|
447.7
|
|
(832.0)
|
Gross
profit
|
2,137.8
|
|
553.2
|
|
(207.7)
|
|
2,483.3
|
Total operating
expenses
|
(1,139.0)
|
|
(111.0)
|
|
207.6
|
|
(1,042.4)
|
Income from
operations
|
998.8
|
|
442.2
|
|
(0.1)
|
|
1,440.9
|
Net income
attributable to the Company's shareholders
|
968.6
|
|
370.4
|
|
(0.1)
|
|
1,338.9
|
|
|
|
|
|
|
|
|
Earnings per ordinary
share
|
|
|
|
|
|
|
|
Basic
|
1.80
|
|
0.69
|
|
|
|
2.49
|
Diluted
|
1.80
|
|
0.69
|
|
|
|
2.49
|
|
|
|
|
|
|
|
|
Earnings per
ADS
|
|
|
|
|
|
|
|
Basic
|
3.60
|
|
1.38
|
|
|
|
4.98
|
Diluted
|
3.60
|
|
1.38
|
|
|
|
4.98
|
|
|
|
|
|
|
|
|
Basic ordinary
shares
|
536,936,248
|
|
536,936,248
|
|
|
|
536,936,248
|
Diluted ordinary
shares
|
537,448,107
|
|
537,448,107
|
|
|
|
537,448,107
|
|
|
|
|
|
|
|
|
Basic ADS
|
268,468,124
|
|
268,468,124
|
|
|
|
268,468,124
|
Diluted
ADS
|
268,724,053
|
|
268,724,053
|
|
|
|
268,724,053
|
SUPPLEMENTARY NOTES –
RECONCILIATIONS OF SELECTED DATA – RESULTS OF OPERATIONS
|
(in RMB millions,
except for share and per share data)
|
|
|
Nine months ended
September 30, 2012
|
|
Pre-Transaction
Shanda
Games
|
|
Businesses
acquired
from
Shanda
Interactive
|
|
Eliminations
|
|
Shanda Games
(as currently
reported)
|
|
GAAP:
|
|
|
|
|
|
|
|
|
Net
revenues
|
3,600.5
|
|
860.4
|
|
(837.6)
|
|
3,623.3
|
|
Cost of
revenues
|
(1,337.2)
|
|
(151.3)
|
|
590.3
|
|
(898.2)
|
|
Gross
profit
|
2,263.3
|
|
709.1
|
|
(247.3)
|
|
2,725.1
|
|
Total operating
expenses
|
(1,191.9)
|
|
(136.1)
|
|
250.8
|
|
(1,077.2)
|
|
Income from
operations
|
1,071.4
|
|
573.0
|
|
3.5
|
|
1,647.9
|
|
Net income
attributable to the
Company's
shareholders
|
899.1
|
|
505.4
|
|
3.5
|
|
1,408.0
|
|
|
|
|
|
|
|
|
|
|
Earnings per ordinary
share
|
|
|
|
|
|
|
|
|
Basic
|
1.61
|
|
0.91
|
|
|
|
2.52
|
|
Diluted
|
1.61
|
|
0.91
|
|
|
|
2.52
|
|
|
|
|
|
|
|
|
|
|
Earnings per
ADS
|
|
|
|
|
|
|
|
|
Basic
|
3.22
|
|
1.82
|
|
|
|
5.04
|
|
Diluted
|
3.22
|
|
1.82
|
|
|
|
5.04
|
|
|
|
|
|
|
|
|
|
|
Non-GAAP:
|
|
|
|
|
|
|
|
|
Net
revenues
|
3,600.5
|
|
860.4
|
|
(837.6)
|
|
3,623.3
|
|
Cost of
revenues
|
(1,269.0)
|
|
(151.3)
|
|
590.3
|
|
(830.0)
|
|
Gross
profit
|
2,331.5
|
|
709.1
|
|
(247.3)
|
|
2,793.3
|
|
Total operating
expenses
|
(1,123.5)
|
|
(136.1)
|
|
250.8
|
|
(1,008.8)
|
|
Income from
operations
|
1,208.0
|
|
573.0
|
|
3.5
|
|
1,784.5
|
|
Net income
attributable to the Company's shareholders
|
1,008.7
|
|
505.4
|
|
3.5
|
|
1,517.6
|
|
|
|
|
|
|
|
|
|
|
Earnings per ordinary
share
|
|
|
|
|
|
|
|
|
Basic
|
1.81
|
|
0.91
|
|
|
|
2.72
|
|
Diluted
|
1.81
|
|
0.91
|
|
|
|
2.72
|
|
|
|
|
|
|
|
|
|
|
Earnings per
ADS
|
|
|
|
|
|
|
|
|
Basic
|
3.62
|
|
1.82
|
|
|
|
5.44
|
|
Diluted
|
3.62
|
|
1.82
|
|
|
|
5.44
|
|
|
|
|
|
|
|
|
|
|
Basic ordinary
shares
|
558,751,392
|
|
558,751,392
|
|
|
|
558,751,392
|
|
Diluted ordinary
shares
|
558,786,563
|
|
558,786,563
|
|
|
|
558,786,563
|
|
|
|
|
|
|
|
|
|
|
Basic ADS
|
279,375,696
|
|
279,375,696
|
|
|
|
279,375,696
|
|
Diluted
ADS
|
279,393,282
|
|
279,393,282
|
|
|
|
279,393,282
|
|
SOURCE Shanda Games Limited