GOOD GAMING CEO DAVID B. DORWART ISSUES
2020 CORPORATE UPDATE
TO SHAREHOLDERS
Kennett Square, PA -- August 10th, 2020 -- InvestorsHub
NewsWire -- Good Gaming, Inc. (OTC
PINK: GMER) (the "Company") CEO David B.
Dorwart
is pleased to provide his 2020 corporate update through the
issuance of a letter to shareholders.
To our Shareholders;
Yes, it's been a while,
perhaps way too long for an update on the business of Good Gaming
(GMER). The fact is, I did not want to put out anything
insignificant for the sake of putting news out there. To me, any
news should be something that would merit your time and
attention.
Personally, I find it disappointing when I read a press release
from a company I
follow
and I learn nothing from it. I will try to not waste your time
here.
GMER is something we consider of value that we are keeping close to
our vest. As you know, we
spend a considerable amount of time and money to keep it caught up
on all the required SEC filings. We do this to make sure that when
something we feel is worth pursuing comes up, we can spend the
energy, time, and money investigating it, knowing that we
have
an appropriate vehicle to consummate a transaction or acquisition
with.
In relation to our gaming division, we have found that Minecraft,
although the second most played game in the world, will not get us
to the promised land.
Let me explain…
We are
looking for GMER to be a scalable business with the potential to
reach annual revenues in excess of $50M (excluding any
ViaOne
current company) within a 24-month period with the proper
funding, and
could be scalable to much more. To say it in a
different
way, we are not interested in small, irrelevant, non-scalable
business models that have no "story" to compel a shareholder to be
involved, and more importantly, to compel an employee to stick
around and work the business model. Over the last year, we
have
eliminated more opportunities with GMER because of our rigid
expectations. Because of these strict investment guidelines, we are
open to looking at strategic opportunities in all sectors of
business, not just Gaming.
We are proud of our
ViaOne
businesses.
All of them are scalable, relevant in their respective space, and
operate in a profitable way that allow us to pursue "Big Hairy
Audacious Goals" or
BHAGs.
So
trust, as we continue to invest in GMER, we do so in order to do
something that makes us proud.
We continue to pursue and be pursued with opportunities for a
reverse merger. The businesses that have shown interest are
intrigued by our clean public vehicle with GMER, as well as our
built-in Management Services that cover all the disciplines in
a
typical business. This allows for an entrepreneur to provide a
great idea of where
ViaOne
executes the core disciplines and the entrepreneur acts like the
rainmaker in the program. We are also not naive when we look at our
own
ViaOne
Companies and evaluate
them with the same discipline.
Minecraft
Division
July
brought many changes to the Minecraft part of our business. The
biggest was the restructuring of Good Gaming development assets
into the ViaOne
Services
development team. This change helped expand our tools,
knowledge base, and overall effectiveness. We also made some
significant changes to our delivery strategy. We will now
consistently deliver a new game mode twice a quarter. As always,
our intent is for this part of the business to be a money
maker. These changes have made a material impact
month-over-month in two key
metrics we track closely, unique and concurrent player counts. On
August 1, we delivered a new SkyBlock
game mode
which has increased our unique daily player count over July by
three times and our concurrent players by five times.
While our unique and
concurrent players still fall below our goal, the increase
of these two metrics
correlate directly to increased
revenue generation.
A few highlights of things to come:
•
We plan
to execute two major releases per quarter (SkyBlock
and
Prison). Our players
want this
and we
are more than happy to provide it.
•
Serious
excitement from both our team and our players about the release of
new games, modes, and challenges like Survival, Factions,
and mini-games
into our
release schedule.
•
Subscription
service - We will offer players a paid monthly subscription to
obtain special perks on the server. This type of business model
works well for our ViaOne
Companies
and we love businesses that have residual revenue. This falls in
line with our other ViaOne
Services
business models and makes sense to us.
•
New and
exciting way for players to buy, sell, and trade desired in-game
items through the new RC Auction House using our virtual
currency.
•
Chat
improvements - We will create a state of the
art chat
filtering and monitoring
system to keep our server and players safe at all times.
•
SkyBlock
overhaul
- We will re-create our core SkyBlock
plugin to
vastly improve our user experience and stand out from our
competition.
•
Consistent patch
schedule - We will
make major feature
implementations and stability improvements in between each
release.
I trust this update provides some guidance as to our strategic
direction with GMER and while it may appear that nothing is
happening, we are working hard to place GMER in a
position
that we all can be proud of being a part of. In our case, we are
evaluating what comes our way and what we have available to us now.
We are not in a rush and we will get it right when we
finally
take action.
So that we are on the same page, if nothing
requires notice prior, I will
release an update on our progress next quarter.
David
B. Dorwart
For more
information please visit our website:
https://www.good-gaming.com
Social
networks:
Twitter: https://twitter.com/GoodGamingInc
Facebook: https://www.facebook.com/goodgaminginc
Investors
Hangout: https://investorshangout.com/Good-Gaming-Inc-GMER-6255
About
Good Gaming:
Good
Gaming is a well
established brand with a highly
involved, loyal playerbase
within
the Minecraft server network. We foster a community for players
from all over the world, regardless of age and skillset, to enjoy
our robust library of high quality, engaging content.
The Good
Gaming advantage comes from the close relationship our development
team has with the players. The constant communication and
resulting feedback further expands
our
proprietary content and we continue to be influencers in the realm.
Good Gaming continues to find
exciting and innovative ways to branch out not only in the
Minecraft space, but the gaming industry as a
whole. Our goal as a staff
and community is to cement our place as a fun and collaborative
place for ALL gamers to enjoy.
Safe
Harbor
This
release contains statements that constitute forward-looking
statements within the meaning of Section 27A of the Securities Act
of 1933, as amended, and Section 21E of the Securities Exchange Act
of 1934, as amended. These statements appear in a number of places
in this release and include all statements that are not statements
of historical fact regarding the intent, belief or current
expectations of Good Gaming Inc., its directors or its officers
with respect to, among other things: (i)
financing plans; (ii)
trends affecting its financial condition or results of operations;
(iii) growth strategy and operating strategy. The words "may,"
"would," "will," "expect," "estimate," "can," "believe,"
"potential" and similar expressions and
variations
thereof are intended to identify forward-looking statements.
Investors are cautioned that any such forward-looking statements
are not guarantees of future performance and involve risks and
uncertainties, many of which are beyond Good Gaming Inc.'s
ability to control, and
that actual results may differ materially from those projected in
the forward-looking statements as a result of various factors. More
information about the potential factors that could affect the
business and financial results is and will be included in Good
Gaming Inc.'s filings with the Securities and Exchange
Commission.
Public Relations and Shareholder Information:
Joseph M. Vazquez III
Phone: (800) 554-5659
Email: infinityglobalconsulting@gmail.com