Fight to save the last star in the universe on
PlayStation®4, Xbox One, and Windows PC in the all-new hero-shooter
from the creators of Borderlands®
Join the conversation on Twitter using the
hashtag #Battleborn
2K and Gearbox Software today announced that Battleborn®,
the new first-person hero-shooter from the creators of
Borderlands®, is now available worldwide for the PlayStation®4
computer entertainment system, Xbox One, and Windows PC.
This Smart News Release features multimedia.
View the full release here:
http://www.businesswire.com/news/home/20160503005310/en/
2K and Gearbox Software today announced
that Battleborn®, the new first-person hero-shooter from the
creators of Borderlands®, is now available worldwide for the
PlayStation®4 computer entertainment system, Xbox One, and Windows
PC. (Graphic: Business Wire)
Set in the distant future, Battleborn is a first-person
shooter featuring 25 unique playable heroes who form an unlikely
alliance to save the last star in the universe from a mysterious
enemy hell-bent on its destruction.
The game combines highly-stylized visuals with Gearbox’s
industry-leading co-operative combat, and offers a wealth of
content in which to play its expansive collection of 25 diverse
heroes, including a narrative-driven story mode and three different
competitive multiplayer modes.
Regardless of the mode being played, players will experience
deep and customizable character growth for all 25 playable heroes,
each with their own unique weapons, powers and personality.
“Gearbox Software has done it again, inventing an exciting new
subgenre and ushering in the dawn of the hero-shooter,” said
Christoph Hartmann, president of 2K. “Like the beloved Borderlands
franchise, Battleborn is packed-full of Gearbox’s signature humor,
deep and fun gameplay, an engaging episodic story, and tons of
replayability.”
"Battleborn is the result of five years of passionate, driven
creativity and inventiveness from a team of the best group of game
developers I could ever hope to have the pleasure of working with,"
said Randy Pitchford, President of Gearbox Software. "The fact that
the team cannot stop playing Battleborn after the countless hours
we've put into honing the experience with beta testers, is a
testament to the quality and fun of the game. Everyone at Gearbox
Software is so excited to begin playing the game with everyone
around the world."
Battleborn’s story mode is a multi-chapter narrative
experience that can be played alone or co-operatively by up to five
friends splitscreen* and online. Each chapter is like an episode of
a television show, with each episode’s unique plot both standing on
its own and pushing the overarching story of the game forward.
The game’s three different competitive multiplayer modes can be
played by up to 10 players online in action-packed 5v5 matches, and
includes three distinct multiplayer modes.
- Capture: Teams of heroes face
off in a fast-paced death match and must capture and hold
objectives on the map to win;
- Meltdown: Teams of heroes must
guide their minions, as they march to their death at the center of
the map. Points are scored for every minion who throws themselves
into the incinerator, and the team with the most points wins;
- Incursion: Teams of heroes must
defend their base sentry bots from waves of AI-controlled minions
while working together alongside their own minions to destroy their
opponent’s sentry bots.
2K and Gearbox Software recently announced details surrounding
the downloadable content offerings in Battleborn, with five
add-on packs to be released post-launch – each containing a PvE
Story Operation, exclusive skins and taunts. Players may purchase
all five add-on packs through the game’s Season Pass for $19.99, a
savings of $4.95 versus buying all five packs individually.
In addition, the Battleborn Digital Deluxe Edition is now
available for $74.99 and includes:
- Battleborn the game;
- Season Pass with all five DLC packs and
instant access to heroes 26-30 upon their release;
- Taunts for Oscar Mike, Miko, Caldarius,
Phoebe, and Orendi;
- “Cyber” character skin for Oscar Mike,
Miko, Caldarius, Phoebe, and Orendi;
- 3 Legendary Gear packs;
- Golden pedestal during character
select;
- Golden Battleborn logo on title
screen.
2K and Gearbox will also be supporting the game post-launch with
many free content updates that include five new playable heroes,
bringing the total roster to 30, and additional competitive
multiplayer modes, maps, balance updates and community
features.
Battleborn is rated T for Teen by the ESRB and is
available now for the PS4™ system, Xbox One, and PC. For more
information on Battleborn, follow the
franchise on Twitter, Twitch, and Instagram,
become a fan on Facebook, subscribe on YouTube and
visit http://www.battleborn.com.
Also available today is Battleborn® Tap, an all-new free
mobile game for iOS and Android that allows you to experience the
Battleborn universe on the go. For full details about
Battleborn Tap visit the official Battleborn
blog.
*Battleborn supports 2-player splitscreen and can connect with
other players online to create a full 5-player party
2K is a wholly owned publishing label of Take-Two Interactive
Software, Inc. (NASDAQ: TTWO).
About Battleborn
Battleborn is the next big new IP from the award-winning
creators of the popular Borderlands franchise, which has sold-in
over 28 million units worldwide to date. Set in a distant future,
Battleborn is a first-person-shooter featuring a group of
heroes who form an unlikely alliance to save the last star in the
universe from a mysterious enemy hell-bent on its destruction.
Every hero has their own distinct personality and comes equipped
with their own unique weapons and powers. Through
Battleborn’s Helix System, players will fully experience
each hero’s leveling progression in a single story episode or
competitive multiplayer match.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software,
Inc. is a leading developer, publisher and marketer of interactive
entertainment for consumers around the globe. The Company develops
and publishes products through its two wholly-owned labels Rockstar
Games and 2K. Our products are designed for console systems and
personal computers, including smartphones and tablets, and are
delivered through physical retail, digital download, online
platforms and cloud streaming services. The Company’s common stock
is publicly traded on NASDAQ under the symbol TTWO. For more
corporate and product information please visit our website at
http://www.take2games.com.
About 2K
Founded in 2005, 2K develops and publishes interactive
entertainment globally for console systems, handheld gaming systems
and personal computers, including smartphones and tablets, which
are delivered through physical retail, digital download, online
platforms and cloud streaming services. 2K publishes titles in
today’s most popular gaming genres, including shooters, action,
role-playing, strategy, sports, casual, and family entertainment.
The 2K label has some of the most talented development studios in
the world today, including Firaxis Games, Visual Concepts, Hangar
13, and Cat Daddy Games. 2K’s stable of high quality titles
includes the critically acclaimed BioShock®, Borderlands™, and
XCOM® franchises, the beloved Sid Meier’s Civilization series, the
innovative Evolve™, the popular WWE 2K franchise and NBA 2K, the #1
rated and #1 selling basketball franchise*. 2K is headquartered in
Novato, California and is a wholly owned label of Take-Two
Interactive Software, Inc. (NASDAQ: TTWO). For more information,
please visit www.2k.com.
*According to 2008 - 2015 Metacritic.com and The NPD Group
estimates of U.S. retail video game sales through March 2016.
About Gearbox Software
Gearbox Software is respected industry wide for award winning,
best-selling video games developed for all major video game
platforms. Founded in 1999 and headquartered near Dallas, TX,
Gearbox Software is well known for the creation, development and
management of its original blockbuster video game franchises
including the critically acclaimed, award winning Brothers in Arms
franchise and the record-breaking, genre-setting Borderlands
franchise. In addition to having developed video games in some of
the world's greatest video game brands, including Half-Life and
Halo, Gearbox Software has also acquired and produced content for
powerful, landmark intellectual property including Duke Nukem and
Homeworld. Gearbox Software’s success has been supported through
many key and mutually beneficial business relationships with the
world's greatest video game platform and publishing partners
including Sony, Microsoft, Nintendo, Valve/Steam, Apple and
Take-Two/2K.
All trademarks and copyrights contained herein are the property
of their respective holders.
Cautionary Note Regarding Forward-Looking Statements
During the course of the presentation, the Company may make
statements that are not historical facts and which are considered
forward-looking statements under federal securities laws. These
forward-looking statements may be identified by words such as
"anticipates," "believes," "estimates," "expects," "intends,"
"plans," "potential," "predicts," "projects," "seeks," "will," or
words of similar meaning and include, but are not limited to,
statements regarding the outlook for the Company's future business
and financial performance. Such forward-looking statements are
based on the current beliefs of our management as well as
assumptions made by and information currently available to them,
which are subject to inherent uncertainties, risks and changes in
circumstances that are difficult to predict. Actual outcomes and
results may vary materially from these forward-looking statements
based on a variety of risks and uncertainties including: our
dependence on key management and product development personnel, our
dependence on our Grand Theft Auto products and our
ability to develop other hit titles, the timely release and
significant market acceptance of our games, the ability to maintain
acceptable pricing levels on our games, our ability to raise
capital if needed and risks associated with international
operations. Other important factors and information are contained
in the Company's Annual Report on Form 10-K for the fiscal year
ended March 31, 2015, including the risks summarized in the
section entitled "Risk Factors," the Company’s Quarterly Report on
Form 10-Q for the fiscal quarter ended December 31, 2015, and
the Company's other periodic filings with the SEC, which can
be accessed at www.take2games.com. All forward-looking statements
are qualified by these cautionary statements and apply only as of
the date they are made. The Company undertakes no obligation to
update any forward-looking statement, whether as a result of new
information, future events or otherwise.
View source
version on businesswire.com: http://www.businesswire.com/news/home/20160503005310/en/
2KScott Pytlik, (415)
507-7944scott.pytlik@2k.comorTake-Two Interactive Software,
Inc.Alan Lewis (Corporate Press), (646)
536-2983alan.lewis@take2games.comorAccess Emanate for 2KJosh
Kaplan, (415) 844-6214jkaplan@access-emanate.com
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