Legendary filmmaker and basketball aficionado
to deliver the on- and off-court drama for the first time ever in a
video game
2K today announced that NBA 2K16, the next
iteration of the top-rated NBA video game simulation series over
the last 15 years*, will define the ultimate intersection of sports
and pop-culture with three unique game covers from NBA All-Stars
Stephen Curry, James Harden and Anthony Davis, as well as
highlighting an all-new MyCAREER mode that was written and directed
by acclaimed filmmaker Spike Lee.
This Smart News Release features multimedia.
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2K today announced that NBA 2K16, the
next iteration of the top-rated NBA video game simulation series
over the last 15 years*, will define the ultimate intersection of
sports and pop-culture with three unique game covers from NBA
All-Stars Stephen Curry, James Harden and Anthony Davis, as well as
highlighting an all-new MyCAREER mode that was written and directed
by acclaimed filmmaker Spike Lee. (Photo: Business Wire)
Demonstrating the NBA 2K series’ commitment to
authenticity and innovation, 2K and Visual Concepts joined forces
with legendary filmmaker and master storyteller Spike Lee to
direct, write and co-produce the NBA 2K16’s MyCAREER
experience enabling fans to be the story of an NBA player with
drama never before experienced in a sports game. Lee’s resume, not
only as the most famous fan of the New York Knicks, but as director
for the classic feature film He Got Game and Nike’s Mars Blackmon
commercial series, demonstrates his passion for basketball culture
and storytelling ability which culminate as an interactive
experience in NBA 2K16’s MyCAREER.
“Partnering with legendary 2K and Visual Concepts is one of the
most unique challenges I’ve had in filmmaking, and allows me to
push the boundaries of innovative storytelling,” said Spike Lee.
“My hope is fans will feel even more connected to the world of
basketball in NBA 2K16.”
Paralleling Curry, Harden and Davis’ path to stardom, NBA
2K16’s MyCAREER gameplay will combine NBA 2K’s
most-played mode with a rich, original story written and directed
by Lee and produced by Lee’s production company, 40 Acres and a
Mule.
“Working with Spike Lee on NBA2K16’s MyCAREER has
elevated our most popular game experience from both a visual and
narrative perspective,” said Greg Thomas, President, Visual
Concepts. “By writing and directing the MyCAREER storyline, Spike
brings the real world experience of the NBA to life like never
before making NBA 2K16 the ultimate simulation.”
2K also announced that three of the NBA’s top superstars will be
making their cover debuts on NBA 2K16: Golden State
Warriors’ Stephen Curry, Houston Rockets’ James Harden, and New
Orleans Pelicans’ Anthony Davis. All three athletes will grace
their own individual NBA 2K16 cover, celebrating their
remarkable on-court achievements this season and throughout their
careers.
Each athlete, from Curry, the 2014-15 Kia NBA Most Valuable
Player to Harden, a three time NBA All-Star and Davis, two-time NBA
All-Star and NBA block leader who helped lead the New Orleans
Pelicans franchise to its first ever playoffs appearance, has
thoroughly earned the coveted cover role.
- “This season has been an incredible
journey for me and my teammates, and being selected as a cover
athlete for NBA 2K16 is an amazing way to celebrate this
year. It’s a blessing to be named a member of this special group
and I am honored." – Stephen Curry, NBA’s 2015 Most Valuable
Player
- "Fans had a chance to get a glimpse of
what I’m capable of this season, so I’m honored to be recognized as
a cover athlete of NBA 2K16. I’ve dreamed of making it since
I was a kid, and seeing myself on the cover is an incredible
feeling.” – James Harden
- “I’ve enjoyed working with 2K the past
few years and it’s an honor to be selected for a cover
of NBA 2K16. Just thinking about the players who have
been on NBA 2K covers before me makes me feel
humbled to be in such amazing company.” – Anthony
Davis
Developed by Visual Concepts, NBA 2K16 is not yet rated
by the ESRB. NBA 2K16 will be available for PlayStation®4
and PlayStation®3 computer entertainment systems, the Xbox One
all-in-one games and entertainment system and Xbox 360 games and
entertainment system from Microsoft; and Windows PC platforms on
September 29, 2015.
Fans can pre-order NBA 2K16 at participating North
American retail and online vendors, ensuring they receive their
copy beginning on Friday, September 25, four days ahead of the
game’s September 29 street date, along with in-game bonuses. While
game covers will be distributed at random, fans can rest at ease
knowing that each game box includes a foldable insert with all 3
individual cover athletes, ensuring the ability to insert the cover
of their choice into the front of box.
Follow @NBA2K on social media and look for the hashtag
#BeTheStory for the latest NBA 2K16 news.
Developed by Visual Concepts, a 2K studio, NBA 2K16 is
not yet rated by the ESRB.
*According to 2000 - 2015 Metacritic.com and
Gamerankings.com
2K is a publishing label of Take-Two Interactive Software, Inc.
(NASDAQ: TTWO).
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software,
Inc. is a leading developer, publisher and marketer of interactive
entertainment for consumers around the globe. The Company develops
and publishes products through its two wholly-owned labels Rockstar
Games and 2K. Our products are designed for console systems and
personal computers, including smartphones and tablets, and are
delivered through physical retail, digital download, online
platforms and cloud streaming services. The Company’s common stock
is publicly traded on NASDAQ under the symbol TTWO. For more
corporate and product information please visit our website at
http://www.take2games.com.
About 2K
Founded in 2005, 2K develops and publishes interactive
entertainment globally for console systems, handheld gaming systems
and personal computers, including smartphones and tablets, which
are delivered through physical retail, digital download, online
platforms and cloud streaming services. 2K publishes titles in
today’s most popular gaming genres, including shooters, action,
role-playing, strategy, sports, casual, and family entertainment.
The 2K label has some of the most talented development studios in
the world today, including Firaxis Games, Visual Concepts, 2K
Marin, 2K Czech, 2K Australia, Cat Daddy Games and 2K China. 2K’s
stable of high quality titles includes the critically acclaimed
BioShock®, Borderlands™ and XCOM® franchises, the beloved Sid
Meier’s Civilization series, the popular WWE 2K franchise and NBA
2K, the #1 rated and #1 selling basketball franchise**. 2K is
headquartered in Novato, California and is a wholly owned label of
Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more
information, please visit www.2K.com.
**According to 2008 - 2015 Metacritic.com and The NPD Group
estimates of U.S. retail video game sales through April 2015.
"PlayStation" and "PS3" are registered trademarks. "PS4" is a
trademark of Sony Computer Entertainment Inc.
All trademarks and copyrights contained herein are the property
of their respective holders.
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts
are considered forward-looking statements under federal securities
laws and may be identified by words such as "anticipates,"
"believes," "estimates," "expects," "intends," "plans,"
"potential," "predicts," "projects," "seeks," "will," or words of
similar meaning and include, but are not limited to, statements
regarding the outlook for the Company's future business and
financial performance. Such forward-looking statements are based on
the current beliefs of our management as well as assumptions made
by and information currently available to them, which are subject
to inherent uncertainties, risks and changes in circumstances that
are difficult to predict. Actual outcomes and results may vary
materially from these forward-looking statements based on a variety
of risks and uncertainties including: our dependence on key
management and product development personnel, our dependence on our
Grand Theft Auto products and our ability to develop other hit
titles, the timely release and significant market acceptance of our
games, the ability to maintain acceptable pricing levels on our
games, our ability to raise capital if needed and risks associated
with international operations. Other important factors and
information are contained in the Company's Annual Report on Form
10-K for the fiscal year ended March 31, 2015, including the risks
summarized in the section entitled "Risk Factors," and the
Company's other periodic filings with the SEC, which can be
accessed at www.take2games.com. All forward-looking statements are
qualified by these cautionary statements and apply only as of the
date they are made. The Company undertakes no obligation to update
any forward-looking statement, whether as a result of new
information, future events or otherwise.
View source
version on businesswire.com: http://www.businesswire.com/news/home/20150605005028/en/
2KRyan Peters, 415-507-7607ryan.peters@2k.comorAccess
Communications for 2KSteve Imm,
415-844-6286steve@accesspr.comorTake-Two Interactive Software,
Inc.Corporate PressAlan Lewis
646-536-2983alan.lewis@take2games.com
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