Extensive addition for sci-fi entry to
award-winning Civilization franchise introduces aquatic gameplay,
an overhauled diplomacy system, hybrid Affinities and more!
Join the conversation on Twitter using the
hashtag #RisingTide
2K and Firaxis Games today announced Sid Meier’s
Civilization®: Beyond Earth™ – Rising Tide, the expansion pack
for 2014’s turn-based strategy title, Civilization: Beyond
Earth, is currently in development for Windows-based PC.
Created by Firaxis Games, Rising Tide will enhance the
Beyond Earth experience by adding a variety of new gameplay
capabilities and providing near limitless ways for players to
create a new future for humanity on an alien planet. The expansion
pack is currently scheduled for release in fall 2015.
This Smart News Release features multimedia.
View the full release here:
http://www.businesswire.com/news/home/20150518005261/en/
2K and Firaxis Games today announced Sid
Meier’s Civilization®: Beyond Earth™ – Rising Tide, the expansion
pack for 2014’s turn-based strategy title, Civilization: Beyond
Earth, is currently in development for Windows-based PC. (Photo:
Business Wire)
Rising Tide will expand Beyond Earth to new
frontiers on the planet’s surface and across its seas, adding more
choices and diplomatic options as players build “one more turn”
toward a new vision for humanity’s future. New aquatic gameplay
will explore the oceans for colonization by dramatically extending
the play space, while an overhauled diplomacy system will provide
players with additional layers of dynamic choices and options to
shape the diplomatic landscape while engaging with the AI and one
another.
“Firaxis Games has an impressive track record of delivering
robust and innovative expansions that radically change player
experience while adding extensive replay value,” said Sarah
Anderson, SVP of Marketing at 2K. “Rising Tide is no
exception, offering new features and overhauled gameplay systems
that will challenge players embarking on a quest for planetary
domination.”
“Rising Tide builds upon the lore of Beyond Earth,
breaking away the historical boundaries of the original franchise
and furthering mankind’s search for a new home in outer space,”
said Sid Meier, director of creative development at Firaxis Games.
“Whether colonizing the planet’s oceans, acquiring new Affinities
or meeting exotic new leaders, aliens and units for the first time,
Rising Tide offers more ways for players to write their own
stories on a new world.”
Key features of Rising Tide include:
- Building floating settlements and
accessing natural resources hidden beneath the seas of the alien
planet, while alien beasts with unique abilities inhabit the water
and challenge players in distinctive ways;
- Shaping the diplomatic landscape by
upgrading traits, changing diplomatic relationships, and leveraging
the benefits of your allies, all with political capital;
- Unlocking a dynamic set of Diplomatic
Traits while activating different combinations in response to the
changing world;
- Playing as one of four new factions,
including the Al Falah, a group of nomad explorers descended from
wealthy and resilient Middle Eastern states;
- Investing in multiple Affinities to
unlock hybrid Affinity units and upgrades for the first time;
- Collecting and combining alien relics
via a new Artifact System that unlocks powerful benefits;
- Exploring one of two new biomes,
Primordial world, an untamed biome rife with volcanic activity and
indicative of a chaotic landscape still forming in the new
world.
Sid Meier’s Civilization: Beyond Earth – Rising Tide is
not yet rated by the ESRB and will be available for Windows PC in
fall 2015 for $29.99. For more information on Rising Tide,
please visit www.civilization.com, become a fan on Facebook, follow
Civilization on Twitter and subscribe to Civilization
on YouTube.
Firaxis Games is a 2K studio. 2K is a publishing label of
Take-Two Interactive Software, Inc. (NASDAQ:TTWO).
All trademarks and copyrights contained herein are the property
of their respective holders.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software,
Inc. is a leading developer, publisher and marketer of interactive
entertainment for consumers around the globe. The Company develops
and publishes products through its two wholly-owned labels Rockstar
Games and 2K. Our products are designed for console systems and
personal computers, including smartphones and tablets, and are
delivered through physical retail, digital download, online
platforms and cloud streaming services. The Company’s common stock
is publicly traded on NASDAQ under the symbol TTWO. For more
corporate and product information please visit our website at
http://www.take2games.com.
About 2K
Founded in 2005, 2K develops and publishes interactive
entertainment globally for console systems, handheld gaming systems
and personal computers, including smartphones and tablets, which
are delivered through physical retail, digital download, online
platforms and cloud streaming services. 2K publishes titles in
today’s most popular gaming genres, including shooters, action,
role-playing, strategy, sports, casual, and family entertainment.
The 2K label has some of the most talented development studios in
the world today, including Firaxis Games, Visual Concepts, 2K
Marin, 2K Czech, 2K Australia, Cat Daddy Games and 2K China. 2K’s
stable of high quality titles includes the critically acclaimed
BioShock®, Borderlands™ and XCOM® franchises, the beloved Sid
Meier’s Civilization series, the popular WWE 2K franchise and NBA
2K, the #1 rated and #1 selling basketball franchise*. 2K is
headquartered in Novato, California and is a wholly owned label of
Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more
information, please visit www.2K.com.
*According to 2008 - 2015 Metacritic.com and The
NPD Group estimates of U.S. retail video game sales through
April, 2015.
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts
are considered forward-looking statements under federal securities
laws and may be identified by words such as "anticipates,"
"believes," "estimates," "expects," "intends," "plans,"
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similar meaning and include, but are not limited to, statements
regarding the outlook for the Company's future business and
financial performance. Such forward-looking statements are based on
the current beliefs of our management as well as assumptions made
by and information currently available to them, which are subject
to inherent uncertainties, risks and changes in circumstances that
are difficult to predict. Actual outcomes and results may vary
materially from these forward-looking statements based on a variety
of risks and uncertainties including: our dependence on key
management and product development personnel, our dependence on our
products and our ability to develop other hit titles for current
and next-generation platforms, the timely release and significant
market acceptance of our games, the ability to maintain acceptable
pricing levels on our games, our ability to raise capital if needed
and risks associated with international operations. Other important
factors and information are contained in the Company's Annual
Report on Form 10-K for the fiscal year ended March 31, 2014,
including the risks summarized in the section entitled "Risk
Factors," the Company’s Quarterly Report on Form 10-Q for the
fiscal quarter ended December 31, 2014, and the Company's other
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http://www.take2games.com. All forward-looking statements are
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version on businesswire.com: http://www.businesswire.com/news/home/20150518005261/en/
2KJessica W. Lewinstein,
415-507-7519pr@2kgames.comorAccess Communications for 2KKim
Taylor, 415-844-6289ktaylor@AccessPR.comorTake-Two Interactive
Software, Inc.Alan Lewis, 646-536-2983Corporate
Pressalan.lewis@take2games.com
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