Publisher-owned game development studio opens
to focus solely on Kerbal Space Program 2
Private Division today announced the founding of a new studio
located in the greater Seattle area, that is wholly focused on
bringing to life the next generation of the Kerbal Space Program
franchise, which was acquired by the publisher in 2017.
The studio includes key members of the original Kerbal Space
Program 2 development team, such as studio head Jeremy Ables,
creative director Nate Simpson, and lead producer Nate Robinson,
each of whom will continue their work on the sequel to the beloved
space flight sim game. These skilled industry professionals have
shipped multiple successful titles and will continue to lead the
development of Kerbal Space Program 2 which is set to release
during Take-Two’s fiscal year 2021 (beginning April 1, 2020 to
March 31, 2021).
“Since we acquired Kerbal Space Program in 2017, we have
consistently produced, high-quality content for our community,
which in turn has resulted in strong growth, both in terms of new
players engaging with the franchise, and our ambitions to take it
to the next level,” said Michael Worosz, EVP and Head of Private
Division. “The opening of this new studio, whose purpose is
dedicated solely to the ongoing development of KSP, is a
reinforcement of our promise to bring the best experiences to our
fans and players for Kerbal Space Program 2 and beyond.”
Those interested in working at Private Division’s development
studio in the greater Seattle area can view job openings here.
Private Division is a publishing label of Take-Two Interactive
Software, Inc. (NASDAQ:TTWO).
About Kerbal Space Program
Franchise
In the Kerbal Space Program franchise, you take charge of the
space program for the alien race known as the Kerbals. You have
access to an array of parts to assemble a fully functional
spacecraft that flies (or doesn’t) based on realistic aerodynamic
and orbital physics. Launch your Kerbal crew into orbit and beyond
(while keeping them alive) to explore moons and planets in the
Kerbol solar system, constructing bases and space stations to
expand the reach of your expedition.
The original Kerbal Space Program, created and with on-going
development by Squad, released on PC in April 2015* and has sold
more than 3.5 million units worldwide. The title has been widely
popular with the media and consumers alike, earning a Metacritic
rating of 88** and a Steam user score of 92%***. Kerbal Space
Program 2 is the sequel to the original game and the second in the
series for the franchise. It is now being developed by Private
Division and is set to release during Take-Two’s fiscal year 2021
(ending March 31, 2021).
*Game became available through Steam Early Access in March 2013,
and launched in April 2015.
**Metacritic score for PC as of January 19, 2020.
***Steam user score as of January 19, 2020.
About Private Division
Private Division is a developer-focused publisher that empowers
independent studios to develop the games that they are passionate
about creating, while providing the support that they need to make
their titles critically and commercially successful on a global
scale. The label publishes the Kerbal Space Program franchise,
Ancestors: The Humankind Odyssey from Panache Digital Games, and
The Outer Worlds from Obsidian Entertainment, and will publish
upcoming titles with renowned creative talent at studios including
Disintegration from V1 Interactive, and more. Private Division is
headquartered in New York City with offices in Seattle, Las Vegas,
and Munich. For more information, please visit
www.privatedivision.com.
About Take-Two Interactive
Software
Headquartered in New York City, Take-Two Interactive Software,
Inc. is a leading developer, publisher and marketer of interactive
entertainment for consumers around the globe. We develop and
publish products through our labels Rockstar Games, 2K, and Private
Division, as well as Social Point, a leading developer of mobile
games. Our products are designed for console systems and personal
computers, including smartphones and tablets, and are delivered
through physical retail, digital download, online platforms and
cloud streaming services. The Company’s common stock is publicly
traded on NASDAQ under the symbol TTWO. For more corporate and
product information please visit our website at
http://www.take2games.com.
All trademarks and copyrights contained herein are the property
of their respective holders.
Cautionary Note Regarding
Forward-Looking Statements
The statements contained herein which are not historical facts
are considered forward-looking statements under federal securities
laws and may be identified by words such as "anticipates,"
"believes," "estimates," "expects," "intends," "plans,"
"potential," "predicts," "projects," "seeks," “should,” "will," or
words of similar meaning and include, but are not limited to,
statements regarding the outlook for the Company's future business
and financial performance. Such forward-looking statements are
based on the current beliefs of our management as well as
assumptions made by and information currently available to them,
which are subject to inherent uncertainties, risks and changes in
circumstances that are difficult to predict. Actual outcomes and
results may vary materially from these forward-looking statements
based on a variety of risks and uncertainties including: our
dependence on key management and product development personnel, our
dependence on our Grand Theft Auto products and our ability to
develop other hit titles, the timely release and significant market
acceptance of our games, the ability to maintain acceptable pricing
levels on our games, and risks associated with international
operations. Other important factors and information are contained
in the Company's most recent Annual Report on Form 10-K, including
the risks summarized in the section entitled "Risk Factors," the
Company’s most recent Quarterly Report on Form 10-Q, and the
Company's other periodic filings with the SEC, which can be
accessed at www.take2games.com. All forward-looking statements are
qualified by these cautionary statements and apply only as of the
date they are made. The Company undertakes no obligation to update
any forward-looking statement, whether as a result of new
information, future events or otherwise.
View source
version on businesswire.com: https://www.businesswire.com/news/home/20200220005143/en/
Brian Roundy Director Marketing and Communications Private
Division (646) 536-2936 press@privatedivision.com
Alan Lewis (Corporate Press) Vice President Corporate
Communications & Public Affairs Take-Two Interactive
Software, Inc. (646) 536-2983 Alan.Lewis@take2games.com
TakeTwo Interactive Soft... (NASDAQ:TTWO)
Historical Stock Chart
From Mar 2024 to Apr 2024
TakeTwo Interactive Soft... (NASDAQ:TTWO)
Historical Stock Chart
From Apr 2023 to Apr 2024