DJ Mustard, DJ Khaled and DJ Premier collaborate to create biggest soundtrack in NBA 2K history, including six new exclusive tracks

2K today announced that NBA 2K16, the newest iteration of the top-rated video game simulation series for the last 15 years*, will feature the most extensive soundtrack in NBA 2K history with three genre-defining collaborators at the helm - legendary hip-hop producer DJ Premier, renowned producer DJ Khaled, and rap/pop producer DJ Mustard. As one of the most successful entertainment properties of the last decade, NBA 2K16’s partnership brings together their unique creative direction in curating more than 50 tracks and contributing a total of six new exclusive tracks to this year’s title.

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  • "I am excited to be a part of the ongoing series of NBA 2K. As a sports fan, it was already fun before the work began. NBA 2K16 will be another big hit, especially alongside DJ Mustard and DJ Khaled bringing our different musical styles to the game.” - DJ Premier
  • “I am honored to collaborate with NBA 2K, which is such a distinguished brand and one of my favorite video games. Basketball and music are two of my favorite things, and I'm excited to light up the soundtrack with my signature sound. Expect the hottest tracks and of course hit music when you press the start button on NBA 2K16! We The Best! Who?!!! NBA 2K16 that's who!!!!” – DJ Khaled
  • “It’s an honor and a blessing to be part of the NBA 2K musical family alongside legends like Pharrell, Jay Z, DJ Premier and DJ Khaled.” - DJ Mustard

NBA 2K16’s soundtrack will be comprised of six in-game playlists, including three lists individually curated by each producer, an international “Around the World” playlist, the 2K Classics Mixtape featuring fan favorites from previous 2K titles, and a master playlist that includes all 50 tracks from this year’s selection. The expansive music library spans a wide range of genres, including hip-hop, electronic, pop, rock and alternative, from throwback tracks from the ‘70s through today’s Top 40, including The Ramones’ “Blitzkrieg Bop,” Nas’ “Represent,” and Zedd’s “I Want You to Know” featuring Selena Gomez.

Gamers will also have the opportunity to listen to all-new instrumental tracks created by each producer, which will be available in-game at various points during the MyPLAYER and MyGM experiences.

“As we continue to identify ways to elevate the NBA 2K franchise for our fans, we wanted to give them more options and choices than ever before with this year’s soundtrack,” said Alfie Brody, Vice President of Marketing for NBA 2K. “By bringing these influential producers onboard, fans will be able to experience in-game music in unique, customizable ways.”

Developed by Visual Concepts, NBA 2K16 is not yet rated by the ESRB. NBA 2K16 will be available for PlayStation®4 system and PlayStation®3 computer entertainment system, Xbox One and Xbox 360; and Windows PC platforms on September 29, 2015.

Fans can pre-order NBA 2K16 at participating North American retail and online vendors, ensuring they receive their copy and in-game bonuses ahead of the game’s September 29 release date. While game covers will be distributed at random, each game box includes a foldable insert with all 3 individual cover athletes, ensuring the ability to insert the cover of their choice into the front of box.

Follow @NBA2K on social media and look for the hashtag #BeTheStory for the latest NBA 2K16 news.

2K is a publishing label of Take-Two Interactive Software, Inc. (NASDAQ:TTWO).

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About Take-Two Interactive Software

Headquartered in New York City, Take-Two Interactive Software, Inc. is a leading developer, publisher and marketer of interactive entertainment for consumers around the globe. The Company develops and publishes products through its two wholly-owned labels Rockstar Games and 2K. Our products are designed for console systems and personal computers, including smartphones and tablets, and are delivered through physical retail, digital download, online platforms and cloud streaming services. The Company’s common stock is publicly traded on NASDAQ under the symbol TTWO. For more corporate and product information please visit our website at http://www.take2games.com.

About 2K

Founded in 2005, 2K develops and publishes interactive entertainment globally for console systems, handheld gaming systems and personal computers, including smartphones and tablets, which are delivered through physical retail, digital download, online platforms and cloud streaming services. 2K publishes titles in today’s most popular gaming genres, including shooters, action, role-playing, strategy, sports, casual, and family entertainment. The 2K label has some of the most talented development studios in the world today, including Firaxis Games, Visual Concepts, Hangar 13, Cat Daddy Games and 2K China. 2K’s stable of high quality titles includes the critically acclaimed BioShock®, Borderlands™, and XCOM® franchises, the beloved Sid Meier’s Civilization series, the innovative Evolve™, the popular WWE 2K franchise and NBA 2K, the #1 rated and #1 selling basketball franchise*. 2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ:TTWO). For more information, please visit www.2k.com.

*According to 2008 - 2015 Metacritic.com and The NPD Group estimates of U.S. retail video game sales through May 2015.

"PlayStation" and "PS3" are registered trademarks. "PS4" is a trademark of Sony Computer Entertainment Inc.

All trademarks and copyrights contained herein are the property of their respective holders.

Cautionary Note Regarding Forward-Looking Statements

The statements contained herein which are not historical facts are considered forward-looking statements under federal securities laws and may be identified by words such as "anticipates," "believes," "estimates," "expects," "intends," "plans," "potential," "predicts," "projects," "seeks," "will," or words of similar meaning and include, but are not limited to, statements regarding the outlook for the Company's future business and financial performance. Such forward-looking statements are based on the current beliefs of our management as well as assumptions made by and information currently available to them, which are subject to inherent uncertainties, risks and changes in circumstances that are difficult to predict. Actual outcomes and results may vary materially from these forward-looking statements based on a variety of risks and uncertainties including: our dependence on key management and product development personnel, our dependence on our Grand Theft Auto products and our ability to develop other hit titles, the timely release and significant market acceptance of our games, the ability to maintain acceptable pricing levels on our games, our ability to raise capital if needed and risks associated with international operations. Other important factors and information are contained in the Company's Annual Report on Form 10-K for the fiscal year ended March 31, 2015, including the risks summarized in the section entitled "Risk Factors," and the Company's other periodic filings with the SEC, which can be accessed at www.take2games.com. All forward-looking statements are qualified by these cautionary statements and apply only as of the date they are made. The Company undertakes no obligation to update any forward-looking statement, whether as a result of new information, future events or otherwise.

2KRyan Peters, 415-507-7607ryan.peters@2k.comorTake-Two Interactive Software, Inc.Alan Lewis (Corporate Press), 646-536-2983alan.lewis@take2games.comorAccess Communications for 2KSteve Imm, 415-844-6286steve@accesspr.com

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