Sequel to critically-acclaimed XCOM: Enemy
Unknown introduces a new world order where aliens rule Earth and
XCOM must fight to save humanity
Join the conversation on Twitter using the
hashtag #XCOM2
2K and Firaxis Games today announced that XCOM® 2, the
sequel to the Game of the Year* award-winning strategy title
XCOM®: Enemy Unknown, is currently in development for
Windows-based PC. Developed by Firaxis Games, XCOM 2
transports players 20 years into the future, where humanity lost
the war against the alien threat that has established a new world
order. The secret paramilitary organization known as XCOM is
largely forgotten, and must strike back to reclaim control of Earth
and free mankind from the aliens’ rule. XCOM 2 is currently
scheduled for release in November 2015. The game will also be
coming to Mac and Linux via Feral Interactive.
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In XCOM 2, the roles have been reversed, and XCOM is now
the invading force. They are hampered by limited resources and must
constantly evade the alien threat in their new mobile headquarters.
Players must use a combination of firepower and stealth-like
tactics to help XCOM recruit soldiers and build a resistance
network, while attempting to expose the evil alien agenda and save
humanity. XCOM 2 will introduce gameplay features such as
procedurally-generated levels, which will make each experience
unique to the player, as well as offer a much deeper level of
modding support. Additionally, XCOM 2 will offer a variety
of new content including five updated soldier classes, increased
soldier customization, more alien and enemy types, evolved tactical
combat and more.
“Firaxis proved they could reimagine a beloved franchise with
XCOM: Enemy Unknown, a Game of the Year award-winning
title,” said Christoph Hartmann, president of 2K. “With
XCOM 2, the team is breathing new life into the series by
adding an epic narrative and challenging players to overcome near
impossible odds.”
“The feedback from the passionate XCOM community played an
important role in the development of XCOM 2, driving us to
push the visual, gameplay and replayability boundaries of what a
strategy game can be,” said Jake Solomon, creative director of
XCOM 2 at Firaxis Games. “We’re thrilled to implement
long-time fan requested features such as procedural levels and
modding support, as well as adding more of what makes XCOM great
like new aliens, enemies and soldier classes.”
For more information about XCOM 2, visit IGN.com, where
the game is featured as the IGN First title for the month of June.
In the coming weeks, IGN will reveal exclusive details about
XCOM 2, including gameplay impressions, in-depth analysis of
alien and enemy types, new soldier classes and combat tactics,
story-focused insights and more.
XCOM 2 will be available for PC and is currently
scheduled for release in November 2015. XCOM 2 is not yet
rated by the ESRB. For more information on XCOM 2, please
visit www.XCOM.com, become a fan on Facebook, follow the game on
Twitter using the hashtag #XCOM2 or subscribe to XCOM on
YouTube.
*XCOM: Enemy Unknown was named 2012 Game of the Year by the
following outlets: GameTrailers, GiantBomb, and
Kotaku.
Firaxis Games is a 2K studio. 2K is a publishing label of
Take-Two Interactive Software, Inc. (NASDAQ:TTWO).
All trademarks and copyrights contained herein are the property
of their respective holders.
About Take-Two Interactive Software
Headquartered in New York City, Take-Two Interactive Software,
Inc. is a leading developer, publisher and marketer of interactive
entertainment for consumers around the globe. The Company develops
and publishes products through its two wholly-owned labels Rockstar
Games and 2K. Our products are designed for console systems and
personal computers, including smartphones and tablets, and are
delivered through physical retail, digital download, online
platforms and cloud streaming services. The Company’s common stock
is publicly traded on NASDAQ under the symbol TTWO. For more
corporate and product information please visit our website at
http://www.take2games.com.
About 2K
Founded in 2005, 2K develops and publishes interactive
entertainment globally for console systems, handheld gaming systems
and personal computers, including smartphones and tablets, which
are delivered through physical retail, digital download, online
platforms and cloud streaming services. 2K publishes titles in
today’s most popular gaming genres, including shooters, action,
role-playing, strategy, sports, casual, and family entertainment.
The 2K label has some of the most talented development studios in
the world today, including Firaxis Games, Visual Concepts, 2K
Marin, 2K Czech, 2K Australia, Cat Daddy Games and 2K China. 2K’s
stable of high quality titles includes the critically acclaimed
BioShock®, Borderlands™ and XCOM® franchises, the beloved Sid
Meier’s Civilization series, the popular WWE 2K franchise and NBA
2K, the #1 rated and #1 selling basketball franchise*. 2K is
headquartered in Novato, California and is a wholly owned label of
Take-Two Interactive Software, Inc. (NASDAQ: TTWO). For more
information, please visit www.2K.com.
*According to 2008 - 2015 Metacritic.com and The NPD Group
estimates of U.S. retail video game sales through April 2015.
All trademarks and copyrights contained herein are the property
of their respective holders.
About Firaxis Games
Firaxis Games™ is one of the world’s premier game development
studios, and home of legendary designer Sid Meier. Firaxis has
developed some of the most successful and award-winning PC and
video games on the market today, including the award-winning Sid
Meier’s Civilization® series, featuring the recently released Sid
Meier’s Civilization: Beyond Earth™ for Windows PC, Sid Meier’s
Civilization V for Windows PC, as well as the critically
acclaimed expansion packs, Sid Meier’s Civilization V: Brave New
World and Sid Meier’s Civilization V: Gods and Kings for Windows
PC. Firaxis also released the 2012 Game of the Year award-winning
XCOM®: Enemy Unknown for Windows PC, the Xbox 360® video game and
entertainment system from Microsoft, PlayStation®3 computer
entertainment system, and Apple iOS, along with the critically
acclaimed expansion pack XCOM: Enemy Within for Windows PC, the
Xbox 360 video game and entertainment system from Microsoft,
PlayStation3 computer entertainment system, and Apple iOS. Firaxis
Games is owned by Take-Two Interactive Software, Inc., and is part
of its 2K publishing label. For more information about Firaxis and
its games can be found at www.firaxis.com.
Cautionary Note Regarding Forward-Looking Statements
The statements contained herein which are not historical facts
are considered forward-looking statements under federal securities
laws and may be identified by words such as "anticipates,"
"believes," "estimates," "expects," "intends," "plans,"
"potential," "predicts," "projects," "seeks," "will," or words of
similar meaning and include, but are not limited to, statements
regarding the outlook for the Company's future business and
financial performance. Such forward-looking statements are based on
the current beliefs of our management as well as assumptions made
by and information currently available to them, which are subject
to inherent uncertainties, risks and changes in circumstances that
are difficult to predict. Actual outcomes and results may vary
materially from these forward-looking statements based on a variety
of risks and uncertainties including: our dependence on key
management and product development personnel, our dependence on our
Grand Theft Auto products and our ability to develop other hit
titles, the timely release and significant market acceptance of our
games, the ability to maintain acceptable pricing levels on our
games, our ability to raise capital if needed and risks associated
with international operations. Other important factors and
information are contained in the Company's Annual Report on Form
10-K for the fiscal year ended March 31, 2015, including the risks
summarized in the section entitled "Risk Factors," and the
Company's other periodic filings with the SEC, which can be
accessed at www.take2games.com. All forward-looking statements are
qualified by these cautionary statements and apply only as of the
date they are made. The Company undertakes no obligation to update
any forward-looking statement, whether as a result of new
information, future events or otherwise.
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version on businesswire.com: http://www.businesswire.com/news/home/20150601006104/en/
2KJennifer Heinser, 415-
507-7652jennifer.heinser@2k.comorTake-Two Interactive Software,
Inc.Alan Lewis (Corporate Press),
646-536-2983alan.lewis@take2games.comorAccess Communications for
2KIan Guss, 917-522-3536iguss@accesspr.com
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