SECURITIES AND EXCHANGE COMMISSION

WASHINGTON D.C. 20549

 

 

FORM 6-K

 

 

REPORT OF FOREIGN PRIVATE ISSUER

PURSUANT TO RULE 13a-16 OR 15D-16

UNDER THE SECURITIES EXCHANGE ACT OF 1934

For the month of October, 2014

Commission File Number: 000-30540

 

 

GIGAMEDIA LIMITED

 

 

8F, No. 22, Lane 407, Section 2, Tiding Boulevard

Neihu District

Taipei, Taiwan (R.O.C.)

 

 

(Indicate by check mark whether the registrant files or will file annual reports under cover of Form 20-F or Form 40-F.)

Form 20-F  x            Form 40-F  ¨

(Indicate by check mark whether the registrant by furnishing the information contained in this Form is also thereby furnishing the information to the Commission pursuant to Rule 12g3-2(b) under the Securities Exchange Act of 1934.)

Yes  ¨            No   x

(If “Yes” is marked, indicate below the file number assigned to the registrant in connection with Rule 12g3-2(b) :82-             .)

GIGAMEDIA LIMITED is submitting under cover of Form 6-K:

 

  1. GigaMedia Reports Third-Quarter 2014 Financial Results (attached hereto as Exhibit 99.1)

 

 

 


Signatures

Pursuant to the requirements of the Securities Exchange Act of 1934, the registrant has duly caused this report to be signed on its behalf by the undersigned, thereunto duly authorized.

 

   GigaMedia Limited
   (Registrant)
Date: October 24, 2014   

By: /s/ Dirk Chen

   (Signature)
   Name: Dirk Chen
   Title: Chief Financial Officer


Exhibit 99.1

 

FOR IMMEDIATE RELEASE      For further information contact:
     Brad Miller, Investor Relations Director
     Country/City Code 8862 Tel: 2656-8016
     brad.miller@gigamedia.com.tw

GigaMedia Announces Third-Quarter

2014 Financial Results

Highlights

 

    Continued success monetizing the mobile game Three Kingdoms Partner, with revenues up 17 percent quarter-over-quarter.

 

    New mobile game revenue stream continues to expand: mobile games accounted for approximately 33 percent of total game revenues in the third quarter, up from 29 percent in the prior quarter.

 

    Consolidated 3Q revenues held steady at $2.5 million: revenues from core mobile and MMO game products grew quarter-over-quarter; revenues from legacy PC games contributions decreased during the period.

 

    GigaMedia launching six new games products in 4Q: four new mobile games, one MMO, and one social games platform.

 

    Consolidated 4Q revenues expected to increase 20-30 percent to approximately $3.0 million to $3.5 million, boosted by new game products and a small increase in cloud revenues.

 

    Revenue mix in 2015 to improve on 1) self-developed social games products and 2) other original IP products that include two mobile games and one MMO.

 

    Total revenues expected to grow in 2015 on expansion to top Asian games markets and new products.

 

    Solid financial position: cash and cash equivalents, restricted cash, marketable securities-current, and the market value of GigaMedia’s holdings of a listed game company as of September 30, 2014 totaled approximately $80.4 million, or approximately $1.45 per share. This total excludes cash proceeds of approximately $2.6 million that resulted from sales of marketable securities-current in late September and that due to a processing time lag were included in GigaMedia’s third-quarter balance sheets under “other receivables.”

TAIPEI, Taiwan, October 22, 2014 – GigaMedia Limited (NASDAQ: GIGM) today announced its unaudited financial results for the third quarter of 2014.

“In Q3, revenues were flat reflecting portfolio and business model weaknesses in our online games business,” stated GigaMedia Limited Chief Executive Officer Collin Hwang. “We have addressed these issues and expect results to improve quickly going forward.”


“Our team has done a tremendous job executing new strategic growth initiatives,” stated CEO Collin Hwang. “We have built a strong pipeline and also taken initial steps to create a more powerful business model.”

“We now expect to launch five titles in the fourth quarter, including four mobile games and one MMO,” stated CEO Collin Hwang. “And we anticipate another strong launch schedule in Q1 2015.”

“In addition to building our pipeline, we have taken first steps to vertically integrate – to strengthen the company’s development, distribution, and operations of games and services,” stated CEO Collin Hwang. “As a result, for the first time, our games business is positioned to benefit from operating self-developed products and licensing out GigaMedia’s original IP.”

“A new business model is emerging that will enable us to deliver increased revenues from expanding to larger markets and higher quality revenues from self-developed products and from licensing out,” stated CEO Collin Hwang. “In 4Q, we are starting operations of our new self-developed social games platform in Greater China, and in 1Q15 we plan to start licensing out another new social games platform plus two new original IP mobile games and one MMO to operators in some of Asia’s largest markets.”

“Complementing this, in cloud computing, we continue moving toward becoming a full-service provider, adding new products and services,” stated CEO Collin Hwang. “In 4Q, our cloud business forecasts revenue growth on higher sales of IaaS services and SaaS solutions.”

“In sum: retooling and improvements continue, momentum is growing,” stated CEO Collin Hwang. “We believe we have reached a turning point and are confident in delivering growth and improved financial performance going forward as we execute our strategic growth plans.”


Unaudited Consolidated Financial Results

GigaMedia Limited is a diversified provider of online games and cloud computing services. Unaudited consolidated results of GigaMedia are summarized in the table below.

 

GIGAMEDIA 3Q14 UNAUDITED CONSOLIDATED FINANCIAL RESULTS  
(unaudited, all figures in US$ thousands, except per share amounts)    3Q14     2Q14     Change
(%)
     3Q14     3Q13     Change
(%)
 

Revenues

     2,472        2,471        0         2,472        3,810        -35   

Gross Profit

     205        819        -75         205        2,030        -90   

Loss from Operations

     3,631        2,945        NM         3,631        4,552        NM   

Net Loss Attributable to GigaMedia

     4,839        2,677        NM         4,839        3,112        NM   

Net Loss Per Share Attributable to GigaMedia, Diluted

     0.09        0.05        NM         0.09        0.06        NM   

EBITDA (A)

     (4,589     (2,448     NM         (4,589     (2,582     NM   

Cash, Cash Equivalents, Restricted Cash, and Marketable Securities-Current

     65,947        71,934        -8         65,947        74,281        -11   

NM – Not Meaningful

(A)  EBITDA (earnings before interest, taxes, depreciation, and amortization) is provided as a supplement to results provided in accordance with U.S. generally accepted accounting principles (“GAAP”). (See, “Use of Non-GAAP Measures,” for more details.)

Consolidated revenues for the third quarter of 2014 were $2.5 million, flat compared to $2.5 million in the second quarter of 2014 and down from $3.8 million in the third quarter of 2013. Quarter-over-quarter, both online games revenues and cloud services revenues were flat. In online games, contributions from the mobile game Three Kingdoms Partner and the MMO game Tales Runner grew quarter-over-quarter but were offset by decreased contributions from legacy PC game products. Year-over-year results reflected the loss of the MMO A.V.A., as well as lower contributions from legacy PC game products and Tales Runner.

In online games, average monthly revenue per active paying account was $36.39 during the third quarter of 2014 compared to $35.36 in the previous quarter. Peak concurrent users were approximately 11,000 in the third quarter compared to approximately 10,000 in the second quarter of 2014.


Consolidated gross profit for the third quarter of 2014, excluding new game development expenses of $925 thousand, was approximately $1.1 million; including the aforementioned expenses, the company’s consolidated gross profit was $205 thousand. This compared to $819 thousand in the second quarter of 2014 and to $2.0 million in the third quarter of 2013. Third-quarter 2014 consolidated gross profit margin excluding the aforementioned new game development expenses, was 45.7 percent; including the aforementioned expenses, the company’s consolidated gross profit margin was 8.3 percent. This compared to 33.1 percent in the second quarter of 2014 and 53.3 percent in the third quarter of 2013.

During the third quarter of 2014, GigaMedia’s cost of revenues included expenses of approximately $925 thousand related to the out-sourced development of an MMO game and two mobile games. The games are scheduled for completion in the first quarter of 2015. GigaMedia will have global rights to the games.

Consolidated operating expenses for the third quarter of 2014 were $3.8 million. This compared to $3.8 million in the second quarter of 2014, and to $6.6 million in the third quarter of 2013.

Consolidated product development and engineering expenses were $198 thousand in the third quarter of 2014 compared to $228 thousand in the previous quarter and $510 thousand in the third quarter of 2013.

Consolidated selling and marketing expenses were $1.8 million in the third quarter of 2014 compared to $1.7 million in the previous quarter and $1.3 million in the third quarter of 2013.

Consolidated general and administrative expenses were $1.9 million in the third quarter of 2014 versus $1.9 million in the previous quarter and $1.7 million in the third quarter of 2013. Corporate operating expenses were approximately $990 thousand in the third quarter of 2014, in line with $900 thousand in the second quarter of 2014.

Consolidated loss from operations for the third quarter of 2014, excluding new game development expenses of $925 thousand, was $2.7 million; including the aforementioned expenses, the company’s consolidated loss from operations was $3.6 million. This compared to $2.9 million in the second quarter of 2014 and to $4.6 million in the third quarter of 2013. The quarter-over-quarter and year-over-year variations were in line with management expectations as GigaMedia continues to invest in, transition and grow its businesses.

Consolidated non-operating expenses/income during the third quarter of 2014 was a loss of $1.2 million compared to income of $157 thousand in the second quarter of 2014 and income of $1.3 million recorded in the third quarter of 2013. During the third quarter of 2014, GigaMedia disposed of a portion of its marketable securities-current, resulting in a gain of $2.5 million. This gain was more than offset by an unrealized investment loss of $3.9 million related to a decrease in market value of GigaMedia’s holdings of a listed games company, resulting in a negative net impact on consolidated non-operating income in the third quarter of 2014 of approximately $1.4 million.


Consolidated net loss for the third quarter of 2014, excluding the aforementioned new game development expenses and the unrealized loss in investment income, was approximately $5 thousand; including the aforementioned new game development expenses and the unrealized loss in investment income the company’s net loss was $4.8 million. This compared to $2.7 million in the previous quarter and to a loss of $3.1 million in the third quarter of 2013.

Consolidated EBITDA for the third quarter of 2014 was a loss of $4.6 million compared to a loss of $2.4 million in the previous quarter and to a loss of $2.6 million in the third quarter of 2013.

Financial Position

During the third quarter, GigaMedia continued to maintain a solid financial position with cash and cash equivalents, restricted cash, marketable securities-current, and the market value of GigaMedia’s holdings of a listed game company totaling approximately $80.4 million, or approximately $1.45 per share, as of September 30, 2014. This total excludes cash proceeds of approximately $2.6 million that resulted from sales of marketable securities-current in late September and that due to a processing time lag were included in GigaMedia’s third-quarter balance sheets under “other receivables.” The third quarter total of $80.4 million compared to $90.9 million at the end of the second quarter of 2014, with the difference reflecting mainly a) variation in the market value of GigaMedia’s investment in a listed game company of approximately $4 million, b) marketable securities-current disposals of approximately $4.2 million, and c) net cash outflow of approximately $1.8 million.

Cash flow from operations was an outflow of approximately $3.0 million, an increase from cash outflow in the second quarter of $2.0 million, with the variation reflecting increased game licensing and development fees in the third quarter totaling approximately $1.5 million. Short-term debt was $19.4 million at the end of the third quarter, of which approximately $16.5 million was incurred in the second quarter of 2014 at a rate of 1.35 percent to finance the aforementioned investment in a game company.

Business Outlook

The following forward-looking statements reflect GigaMedia’s expectations as of October 22, 2014. Given potential changes in economic conditions and consumer spending, the evolving nature of online games, and various other risk factors, including those discussed in the company’s 2013 Annual Report on Form 20-F filed with the U.S. Securities and Exchange Commission as referenced below, actual results may differ materially.


In the fourth quarter, GigaMedia expects total revenues to increase to approximately $3.0 million to $3.5 million, boosted by new game products and a small increase in cloud revenues.

Management expects the following online game initiatives to begin making contributions in the fourth quarter and represent the main revenue streams in the period:

 

  1) New licensed mobile games – GigaMedia has scheduled four new mobile games for launch during the fourth quarter that it has licensed from Asian developers.

 

  2) New Web-based MMO game KingsRoad – GigaMedia expects to launch Rumble’s acclaimed next-generation browser action/role-playing game KingsRoad by December.

 

  3) New social game platforms – GigaMedia has completed development and testing of its first self-developed social games product, Fortune Casino, an open platform that creates a new distribution channel for gaming operators targeting Asia. The platform features a broad selection of play-for-fun social casino games. GigaMedia expects to launch the platform in Greater China by November. GigaMedia plans to begin offering operators a second self-developed solution, ClubOne, in January 2015. ClubOne is a complete, proprietary solution that will feature a broader variety of play-for-free social games from which operators may select. GigaMedia expects to begin white labeling the software to online gaming operators in early 2015.

Use of Non-GAAP Measures

To supplement GigaMedia’s consolidated financial statements presented in accordance with US GAAP, the company uses the following measure defined as non-GAAP by the SEC: EBITDA. Management believes that EBITDA (earnings before interest, taxes, depreciation, and amortization) is a useful supplemental measure of performance because it excludes certain non-cash items such as depreciation and amortization and that EBITDA is a measure of performance used by some investors, equity analysts and others to make informed investment decisions. EBITDA is not a recognized earnings measure under GAAP and does not have a standardized meaning. Non-GAAP measures such as EBITDA should be considered in addition to results prepared in accordance with GAAP, but should not be considered a substitute for, or superior to, other financial measures prepared in accordance with GAAP. A limitation of using EBITDA is that it does not include all items that impact the company’s net income for the period. Reconciliations to the GAAP equivalents of the non-GAAP financial measures are provided on the attached unaudited financial statements.


About the Numbers in This Release

Quarterly results

All quarterly results referred to in the text, tables and attachments to this release are unaudited. The financial statements from which the financial results reported in this press release are derived have been prepared in accordance with U.S. GAAP, unless otherwise noted as “non-GAAP,” and are presented in U.S. dollars.

Conference Call and Webcast

Management will hold an investor conference call and webcast on October 23, 2014 at 8:00 p.m. Eastern Standard Time, which is 8:00 a.m. Taipei Time on October 24, 2014, to discuss GigaMedia’s third-quarter 2014 performance.

Dial-in numbers:

U.S.: +1-845-507-1610

International: +61-283-733-610

Passcode: 20981940

A replay will be available from 11:00 p.m. Eastern Standard Time on October 23, 2014 for seven days.

U.S.: +1-646-254-3697

International: +612-8199-0299

Passcode: 20981940

A link to the live and archived webcast will be available at www.gigamedia.com.

Conference Call Format

The call will consist of brief prepared remarks, followed by live Q&A and management responses to questions submitted via email. Questions may be sent in advance to IR@gigamedia.com.tw.

About GigaMedia

Headquartered in Taipei, Taiwan, GigaMedia Limited (Singapore registration number: 199905474H) is a diversified provider of online games and cloud computing services. GigaMedia’s online games business is an innovative leader in Asia with growing game development, distribution and operation capabilities, as well as platform services for games; focus is on mobile games and social casino games. The company’s cloud computing business is focused on providing enterprises in Greater China with critical communications services and IT solutions that increase flexibility, efficiency and competitiveness. More information on GigaMedia can be obtained from www.gigamedia.com.


The statements included above and elsewhere in this press release that are not historical in nature are “forward-looking statements” within the meaning of the “safe harbor” provisions of the Private Securities Litigation Reform Act of 1995. These forward-looking statements include statements regarding expected financial performance (as described without limitation in the “Business Outlook” section and in quotations from management in this press release) and GigaMedia’s strategic and operational plans. These statements are based on management’s current expectations and are subject to risks and uncertainties and changes in circumstances. There are important factors that could cause actual results to differ materially from those anticipated in the forward looking statements, including but not limited to, our ability to license, develop or acquire additional online games that are appealing to users, our ability to retain existing online game players and attract new players, and our ability to launch online games in a timely manner and pursuant to our anticipated schedule. Further information on risks or other factors that could cause results to differ is detailed in GigaMedia’s Annual Report on Form 20-F filed in April 2014 and its other filings with the United States Securities and Exchange Commission.

# # #

(Tables to follow)


GIGAMEDIA LIMITED

CONSOLIDATED STATEMENTS OF OPERATIONS

 

     Three months ended  
     9/30/2014     6/30/2014     9/30/2013  
     unaudited     unaudited     unaudited  
     USD     USD     USD  

Operating revenues

      

Asian online game and service revenues

     2,237,498        2,180,171        3,803,430   

Other revenues

     234,987        290,627        6,521   
  

 

 

   

 

 

   

 

 

 
     2,472,485        2,470,798        3,809,951   
  

 

 

   

 

 

   

 

 

 

Operating costs

      

Cost of Asian online game and service revenues

     1,972,295        1,291,889        1,709,214   

Cost of other revenues

     294,982        360,349        70,586   
  

 

 

   

 

 

   

 

 

 
     2,267,277        1,652,238        1,779,800   
  

 

 

   

 

 

   

 

 

 

Gross profit

     205,208        818,560        2,030,151   
  

 

 

   

 

 

   

 

 

 

Operating expenses

      

Product development and engineering expenses

     197,745        227,509        510,189   

Selling and marketing expenses

     1,759,991        1,677,455        1,253,071   

General and administrative expenses

     1,878,580        1,858,949        1,678,765   

Impairment losses

     0        0        3,139,999   
  

 

 

   

 

 

   

 

 

 
     3,836,316        3,763,913        6,582,024   
  

 

 

   

 

 

   

 

 

 

Loss from operations

     (3,631,108     (2,945,353     (4,551,873
  

 

 

   

 

 

   

 

 

 

Non-operating income (expense)

      

Interest income

     187,194        174,559        48,499   

Gain on sales of marketable securities

     2,447,065        162,051        539,840   

Interest (expense) recoveries

     (78,714     (68,399     72   

Foreign exchange gain - net

     20,058        115,438        339,274   

(Loss) gain on equity method investments - net

     (3,848,048     (244,775     378,014   

Other

     22,550        18,402        19,184   
  

 

 

   

 

 

   

 

 

 
     (1,249,895     157,276        1,324,883   
  

 

 

   

 

 

   

 

 

 

Loss from continuing operations before income taxes

     (4,881,003     (2,788,077     (3,226,990

Income tax benefit (expense)

     125        60,849        (1,403
  

 

 

   

 

 

   

 

 

 

Loss from continuing operations

     (4,880,878     (2,727,228     (3,228,393

Income from discontinued operations, net of tax

     0        0        116,272   
  

 

 

   

 

 

   

 

 

 

Net loss

     (4,880,878     (2,727,228     (3,112,121

Less: Net loss attributable to noncontrolling interest

     41,966        50,537        92   
  

 

 

   

 

 

   

 

 

 

Net loss attributable to shareholders of GigaMedia

     (4,838,912     (2,676,691     (3,112,029
  

 

 

   

 

 

   

 

 

 

(Loss) earnings per share attributable to GigaMedia

      

Basic:

      

Loss from continuing operations

     (0.09     (0.05     (0.06

Loss from discontinued operations

     0.00        0.00        0.00   
  

 

 

   

 

 

   

 

 

 
     (0.09     (0.05     (0.06
  

 

 

   

 

 

   

 

 

 

Diluted:

      

Loss from continuing operations

     (0.09     (0.05     (0.06

Loss from discontinued operations

     0.00        0.00        0.00   
  

 

 

   

 

 

   

 

 

 
     (0.09     (0.05     (0.06
  

 

 

   

 

 

   

 

 

 

Weighted average shares outstanding:

      

Basic

     55,261,661        53,901,371        50,719,976   
  

 

 

   

 

 

   

 

 

 

Diluted

     55,261,661        53,901,371        50,719,976   
  

 

 

   

 

 

   

 

 

 


GIGAMEDIA LIMITED

CONSOLIDATED BALANCE SHEETS

 

     9/30/2014      6/30/2014      9/30/2013  
     unaudited      unaudited      unaudited  
     USD      USD      USD  

Assets

        

Current assets

        

Cash and cash equivalents

     38,899,281         40,660,576         54,658,747   

Marketable securities - current

     18,041,022         22,348,693         19,622,706   

Accounts receivable - net

     1,327,883         1,352,875         2,480,216   

Prepaid expenses

     534,534         648,190         616,367   

Restricted cash

     9,006,571         8,924,513         0   

Other receivables

     2,739,712         273,032         645,557   

Other current assets

     166,917         143,465         922,309   
  

 

 

    

 

 

    

 

 

 

Total current assets

     70,715,920         74,351,344         78,945,902   

Marketable securities - noncurrent

     9,073,630         9,214,270         4,263,473   

Investments

     20,775,344         25,476,917         5,828,209   

Property, plant & equipment - net

     1,753,309         1,695,953         1,744,797   

Goodwill

     0         0         16,630,544   

Intangible assets - net

     592,482         884,979         14,569,242   

Prepaid licensing and royalty fees

     5,061,593         4,843,848         4,683,692   

Other assets

     309,549         329,422         431,908   
  

 

 

    

 

 

    

 

 

 

Total assets

     108,281,827         116,796,733         127,097,767   
  

 

 

    

 

 

    

 

 

 

Liabilities and equity

        

Accounts payable

     453,885         332,166         183,702   

Accrued compensation

     1,144,451         785,562         1,127,221   

Accrued expenses

     2,508,376         2,717,972         3,007,902   

Short-term borrowings

     19,395,135         19,755,567         0   

Other current liabilities

     5,954,043         6,099,614         6,950,036   
  

 

 

    

 

 

    

 

 

 

Total current liabilities

     29,455,890         29,690,881         11,268,861   

Other liabilities

     181,193         182,150         845,164   
  

 

 

    

 

 

    

 

 

 

Total liabilities

     29,637,083         29,873,031         12,114,025   
  

 

 

    

 

 

    

 

 

 

GigaMedia’s shareholders’ equity

     78,589,516         86,825,311         115,322,174   

Noncontrolling interest

     55,228         98,391         (338,432
  

 

 

    

 

 

    

 

 

 

Total equity

     78,644,744         86,923,702         114,983,742   
  

 

 

    

 

 

    

 

 

 

Total liabilities and equity

     108,281,827         116,796,733         127,097,767   
  

 

 

    

 

 

    

 

 

 


GIGAMEDIA LIMITED

Reconciliations of Non-GAAP Results of Operations

 

     Three months ended  
     9/30/2014     6/30/2014     9/30/2013  
     unaudited     unaudited     unaudited  
     USD     USD     USD  

Reconciliation of Net Loss to EBITDA

      

Net loss attributable to GigaMedia

     (4,838,912     (2,676,691     (3,112,029

Depreciation

     76,182        75,599        99,130   

Amortization

     282,115        319,683        477,940   

Interest income

     (187,194     (174,362     (48,718

Interest expense (recoveries)

     78,714        68,399        (72

Income tax (benefit) expense

     (125     (60,849     1,403   
  

 

 

   

 

 

   

 

 

 

EBITDA

     (4,589,220     (2,448,221     (2,582,346
  

 

 

   

 

 

   

 

 

 
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