Activision Blizzard Inc. on Wednesday raised its full-year
guidance as it reported a 15% revenue increase boosted by the rapid
growth of its digital segment.
The Santa Monica, Calif-based video-game developer now expects
full-year sales of $4.43 billion, up from its previous forecast of
$4.40 billion, and raised its forecast for per-share earnings to
$1.20 from $1.15. Analysts had expected $4.44 billion revenue and
$1.18 a share in earnings.
However, it posted a soft outlook for the current quarter. The
company sees sales of $650 million and per-share earnings of seven
cents; analysts had expected revenue of $688 million and earnings
of nine cents a share.
Activision is the maker of the "Destiny" and "Call of Duty"
video games. Like its peers, it once relied on sales of video games
stored on discs but has been shifting to digital downloads and
customizing game offerings to specific markets.
Digital revenue now comprises 45% of the company's total
revenue. In the latest quarter, revenue from digital channels was a
record $581 million.
Gaming companies spread out revenue for games with online
components over the life of the subscription instead of at the time
of sale. Accounting for this, digital revenue in the first quarter
was $538 million, comprising a record 76% of total revenue.
Overall, the company's per-share earnings rose to 53 cents from
40 cents a year earlier. Accounting for how revenue is spread out,
per-share earnings fell to 16 cents from 19 cents a year
earlier.
These earnings would have been flat were it not for the effect
of the strong dollar, the company said. Activision does more than
50% of its business overseas. The majority of its international
business is in Europe, but it has increasingly expanded in China,
the world's largest gaming market. In January, it partnered with
China's Tencent Holdings Limited to have its "Call of Duty"
franchise enter the country.
Revenue rose to $1.28 billion from $1.11 billion in the
prior-year period. Again adjusting for how revenue is spread out,
revenue fell to $703 million from $772 million.
Analysts expected earnings of seven cents on revenue of $655
million, according to Thomson Reuters.
On Tuesday, rival Electronic Arts Inc. also reported
better-than-expected quarterly earnings on rising digital
sales.
Write to Angela Chen at angela.chen@dowjones.com
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